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issue with UTC time P3DV4

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My va is USA based and am UK

 

 

A 1340 fight would be totally dark for me as the night of night time  

My question is what the hell is causing that is it because being in the UK and the game is taking the 7 to 11 hours in time difference.

is there a workaround this (Id really like to see the scenery) and it's annoying.

Edited by Eagle99z

Wayne Runner

  • Author

Problem solved if anyone else has this its caused by ActiveSky waiting for a fix from HIFI

Wayne Runner

2 hours ago, Eagle99z said:

Problem solved if anyone else has this its caused by ActiveSky waiting for a fix from HIFI

I use AS live mode and never have had UTC time issues no matter where I fly or for how long.

You must be referring to a possible bug in the historical weather options. I'm not saying there is no bug, however, they say there will be problems with time sync. using historical weather and the solutions. From the AS manual page 37 just incase you were not aware:

  Important Notes when using “Force Historical Time to Sim Time”:
Due to potential SimConnect synchronization issues, ASP4 should be started first
(before the simulator) when using this feature
. If the simulator is started first, the
simulator’s date/time may not be properly passed to ASP4 during startup. If you
require starting the simulator first, be sure to update the date/time value after
ASP4 is started so that the proper date/time is sent to ASP4.

Certain problems exist in FSX/P3D regarding keeping proper track of time,
including erroneous time after crossing timezones or the dateline, and the time
slowing down/falling behind.
To reduce or eliminate these problems, which may
affect operation of ASP4 when using “Force Historical Time to Sim Time”, we
recommend using 3
rd party utilities such as FS Real Time which synchronize the
clock correctly.

When adjusting time in the simulator, we recommend adjusting the UTC time
instead of the local time to minimize issues with date/time synchronization.

Regardless, the local time may become improperly calculated when adjusting time
in the simulator. 3
rd party utilities such as FS Real Time can eliminate or reduce
this problem.

 

Please disregard this if you are already aware of this.:smile:

Archived

This topic is now archived and is closed to further replies.

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