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I noticed I have two SceneryIndexes_x64. The second one is named SceneryIndexes_x64_P4AO. Is there a reason for having two? Reason I'm asking is sometimes we need to delete the SceneryIndexes_x64 to clean things up. I removed both earlier and found FSDT scenery didn't load until I put them back. 

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the _P4AO folder is a backup copy of the original scenery index directory. It is created every time you choose to delete the scenery index in the P4AO app (which is deleting the contents of the SceneryIndexes_x64 folder - there is no need to do that manually). I always create backup copies of everything that changes - it is just a safety measure, P3D doesn't know or care about this _P4AO folder.

Best regards

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