January 8, 20197 yr The default camera for VR has a instant delay when panning in the VR. I referred to the SDK and found that by changing the SmoothPanTime in Cameras.cfg to 3.0 or 4.0 panning was much nicer. Regards bs AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
January 9, 20197 yr Author Actually, 2.0 works best on my rig. Cheers bs AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
January 9, 20197 yr Which section of the camera.cfg file did you add this instruction to? I looked at the camera.cfg file in the same directory that the Prepar3D.cfg file is located and could not find a SmoothPanTime entry. Danny Danny
January 9, 20197 yr Author Anywhere in the camera section you want to change.. The SDK says they are all mostly optional. The spot view has it set to 2. I set it to 3 so it is a bit slower. Cheers bs AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
January 9, 20197 yr Interesting. I looked i the spot view camera section and could not find a SmoothPanTime entry. If I understand you, I should put the SmoothPanTime entry in the VR cockpit section to effect panning while in VR? Danny Danny
January 9, 20197 yr Author Correct - I would add it as the last entry. [CameraDefinition.002] Title = Virtual Cockpit Guid = {C95EAB58-9E4A-4E2A-A34C-D8D9D948F078} Description = This is the description of the virtual cockpit view. Origin = Virtual Cockpit MomentumEffect =Yes SnapPbhAdjust = Swivel SnapPbhReturn = True PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = YES AllowZoom = TRUE InitialZoom = 0.6 SmoothZoomTime = 2.0 ZoomPanScalar = 0.8 SmoothPanTime = 3.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=50 HeadingPanRate=80 PanAcceleratorTime=0 HotKeySelect=2 HorizontalFOV=45 REgards bs Edited January 9, 20197 yr by bean_sprout AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
January 18, 20197 yr Author These are the VC camera settings that work well with the RealAir Lancair V2: [CameraDefinition.002] Title = Virtual Cockpit Guid = {C95EAB58-9E4A-4E2A-A34C-D8D9D948F078} Description = This is the description of the virtual cockpit view. Origin = Virtual Cockpit MomentumEffect =Yes SnapPbhAdjust = Swivel SnapPbhReturn = True PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = YES AllowZoom = TRUE InitialZoom = 0.6 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 SmoothPanTime = 2.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=50 HeadingPanRate=70 PanAcceleratorTime=1.5 HotKeySelect=2 Cheers bs AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
January 19, 20197 yr I'm not using VR, but I did significantly reduce the default "PitchPanRate=" and "HeadingPanRate=" numbers for the locked spot plane and VC view entries in the cameras cfg file. I personally found the default settings to be too fast and difficult to control precisely, and changing them has made a world of difference, much smoother and far easier to control... Scott
January 19, 20197 yr Author VC not VR Cheers AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
January 20, 20197 yr On 1/19/2019 at 4:09 PM, bean_sprout said: VC not VR Cheers No worries, I was just going by your original comment... "The default camera for VR has a instant delay when panning in the VR." Which led me to believe you might be using some kind of VR headset, my mistake, sorry.. Scott
Archived
This topic is now archived and is closed to further replies.