February 17, 20197 yr Hi, After discussion with @Egbert Drenth ,I have provided my own version of the AI2Utl tool. This version uses the same configuration files as in version 1.0.0.5, with small changes: - Repaint search are based on the "CAR" item, optionally if not found, then it looks in the "OPER" field - Configurable max amount of repaints - It does not validation on the AI models. For me, spaces above the [flight.x] was not affecting UtlimateTrafficLive. For the models, it is better to you AI-Aircraft Editor to find model problems. - Runs faster You can find the source code and release on github: https://github.com/vrouleau/Ai2Utl/releases Thank you for all the work Egbert! Regards. Edited February 17, 20197 yr by vincentrouleau Vincent Rouleau AMD Ryzen 7950X3d / 64.0GB G.SKILL Neo DDR5 6000 / Gigabyte GeForce® RTX 4080 16Gig / / Samsung C49RG9 49' /ASUS PB287QQ ‑ 27" UHD / AGAMMIX 2TB / Samsung 970 PRO 1TB / PNY SSD 1TB / Windows 11 / Gigabyte B650M Elite Motherboard
February 17, 20197 yr Thanks!. Very useful. Cheers, Ed Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
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