March 16, 20197 yr Hey guys, ive been finding that many of my runway lights are way to small and dim—this seems true even with some payware airports. When I searched about this, he only thing that came up was about runway lights too big / bright. im using p3d v4.4, envtex / envshade and pta. Oh also orbx lights configuration, though this seems to be for city lighting. is this something to change via the runway lights scalar? If so, what settings should I use and where does this entry go? i want runway and taxiway lights that are brighter/more intense. Thanks! AMD 5830X Nvidia RTX 3060 Win 11
March 20, 20197 yr REX Texture Direct and/or Worldwide Airports allows you to choose different runway lighting models.
March 20, 20197 yr If you're willing to tinker, you can adjust these settings in your prepar3d.cfg file... [Display] RUNWAY_LIGHTS_SURFACE_SCALAR=1.00 RUNWAY_LIGHTS_VASI_SCALAR=1.00 RUNWAY_LIGHTS_APPROACH_SCALAR=1.00 RUNWAY_LIGHTS_STROBE_SCALAR=1.00 (As you can see, these would go in the "Display" area, and if they don't already exist, these are the default values) Increase the value for larger light orbs, go down into the fractions to reduce their size. Personally, I find the default lights to be too big, so I use a value of 0.65 for each of the above.
March 20, 20197 yr Author Thank you very much, will give it a try!! Cheers AMD 5830X Nvidia RTX 3060 Win 11
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