medx421

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About medx421

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  1. On the Foreflight maps layer, click the drop down in the upper left and ensure that "traffic" is checked. Works like a charm. I do not have the heading bug issues that others are describing. I use FSXFlight.
  2. Thanks, and it was a justification of my personal preference of having HDR enabled during the day and eluding to the settings which may or may not be desirable to others. Ties into other posts in this thread.
  3. Forgot to come in here and follow up. It has been confirmed in another forum that this exists in the default P3Dv4. Still no idea what it is, but certainly not mesh related. Just one of those cool oddities that you only see in the sky.
  4. That is HDR on. Run it on during the day. Active Sky yes, cloud art no. REX Textures:
  5. REX for textures, REX PTA preset #20, and URP
  6. I've found that I just have to turn off HDR when flying at night. I love my day settings, and any tweaks I've found to shaders also affect the daytime appearance. With merely HDR turned off at night, I get a much more palatable environment.
  7. There have certainly been a few releases here and there, but really seems to have slowed over the past few weeks. I think we all have those items that are out on the horizon that we are individually waiting for, and for me, those items just don't seem to be coming anytime in the next few days/weeks. I do wonder if the news (now public) of the P3D update to v4.1 has developers stalled out at the moment, or on the other side of the coin, that their products have been enhanced for 4.1 and they are obviously unable to release them at this time. That is pure speculation and not empirically based on my end though.
  8. Spotted this flying into Tuscon, AZ tonight. Went back to take a day shot of it. It looks like a cursor of terrain or buildings. It may very well not have anything to do with FreeMeshX, but thought I'd share none the less. If you fly out of KRYN on about a 330hdg for 7-10 miles or so it is there. Nothing on the sectional map or Google Earth that I could find identifies it.
  9. Well,the fix for Stan's issue is available on that link. He is an ORBX/FTX product user and therefore, the fix is specifically for him and/or others in his situation. The problem with MCO occurred with everyone using FTX Global. It was an error on their part, and they addressed it. Sooo, if you/he/anyone wants the fix, register for and log in to the forum.
  10. Fix for MCO Stan. Couple replacement files to download in the thread. https://orbxsystems.com/forum/topic/117165-trees-and-houses-on-runway/
  11. Small terrain spike noted today at N40 40.56' W123 36.54'. I have ORBX/FTX Mesh disabled and am only running FreeMeshX.
  12. Downloaded and installed without corruption or errors. Mileage probably varies by user though.
  13. Been a quiet week in here since the potential project questioning news 😕
  14. If this is diving too deep amd you don't wish to answer, I certainly understand. Is anyone on your beta team utilizing FTX Global and Vector with the airport elevation correction tool? From what I understand, that tool is specifically used to correct airports to a more appropriate mesh. It would of course be restrictive to those with the vector product.
  15. Maybe pick yourself up a decent AI package. There are a handful of payware ones. Freeware is WOAI and the military AI works. They would give you a compliment of real world type traffic. Being tuned to one frequency over the other hss no bearing on the AI present, but obviously if you are monitoring a terminal or enroute frequency you are going to hear a lot more as there are many more aircraft in the area covered.