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Microsoft to open 31 new Azure edge sites

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On 30 August 2019 at 6:42 PM, Krakin said:

https://techerati.com/news-hub/microsoft-to-open-31-new-azure-edge-sites/

 

Sub 30 millisecond latency is promising but that probably won't affect the MSFS much anyway.

The extra sites may well improve latency issues but in many area worldwide it's bandwidth that's going to be the main stumbling block with cloud gaming. Where I live in the UK, my connection peaks at about 32mbs on a good day. There are plenty of places near me that struggle to even get into the 20s and there are no plans to improve the infrastructure in the foreseeable future.

i7-14700k | Asus ROG STRIX Z790-F Gaming WIFI | 32GB DDR5 RAM | MSI RTX 4080 Super | WD Black SN850X 1TB & 2TB | Corsair HX1000i ATX3.0 | MSI MAG401QR 40" monitor | Win 11 Pro 64-bit | Meta Quest 3

44 minutes ago, vortex681 said:

The extra sites may well improve latency issues but in many area worldwide it's bandwidth that's going to be the main stumbling block with cloud gaming. Where I live in the UK, my connection peaks at about 32mbs on a good day. There are plenty of places near me that struggle to even get into the 20s and there are no plans to improve the infrastructure in the foreseeable future.

For 1080p/60fps, cloud gaming apparently requires about 20 Mbps. I suppose that should become 10 Mbps if we lower to 30fps (which most simmers consider acceptable today). Although we still don't know if MFS will be cloud streamed or not.

https://www.polygon.com/2019/6/6/18655287/google-stadia-4k-data-minimum-bandwidth

 

"Society has become so fake that the truth actually bothers people".

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Keep in mind unless you're on xCloud you won't be streaming the entire sim/game. It's mostly going to be static scenery. I doubt very much that we'll need a beefy connection for that. So whether you hit 60 or 30 fps will mainly depend on your PC.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

9 hours ago, Murmur said:

For 1080p/60fps, cloud gaming apparently requires about 20 Mbps. I suppose that should become 10 Mbps if we lower to 30fps (which most simmers consider acceptable today). Although we still don't know if MFS will be cloud streamed or not.

I appreciate that MSFS is unlikely to be fully cloud-based. I was talking generally about cloud gaming as the apparent "future of gaming" rather than specifically about the new sim. I could never go back to gaming at 1080p (the highest resolution my connection would allow for a fully-streamed service, irrespective of the power of my system).

Being able to run smoothly at 30 FPS (or less) seems to be something peculiar to flights sims. Any modern game looks like a slideshow at that framerate. I'd hope that the new sim will have a game engine that will run much more efficiently than the existing sims.

i7-14700k | Asus ROG STRIX Z790-F Gaming WIFI | 32GB DDR5 RAM | MSI RTX 4080 Super | WD Black SN850X 1TB & 2TB | Corsair HX1000i ATX3.0 | MSI MAG401QR 40" monitor | Win 11 Pro 64-bit | Meta Quest 3

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