January 5, 200620 yr ...these ground textures and autogen look pretty finished to me... how 'bout a 9.2 update?:-lol
January 5, 200620 yr I think the ground textures are 512x512--they look like that in some of the shots. The current set of textures for MSFS are 256x256. I don't think you could port the textures into FS2004 and thus the autogen couldn't be ported either, since that's coded against the texture its assigned to.-John
January 5, 200620 yr Commercial Member HI Vilk,If you download the video here http://www.fsstation.com/content/view/243/2/ (2mb) and set the video to 13 sec, pause the image,enlarge windows media player, increase little bit the contrast of Media player, you can see how the overall scale is increased, Ground, Trees, Boat, etc. In all previous fs, anything look too small and specialy a lower level altitude which you cannot feel anything rendered on the ground.ThanksChris Willishttp://sales.hifisim.com/pub-download/asv6...development.jpg http://sales.hifisim.com/pub-download/asv6-banner-proud.jpg Kind RegardsChris Willis
January 5, 200620 yr Author Chris,I miss your point about things being too "small" in current FS9. I don't see it. You get closer and they look right size to me, they may look blurry but that's entirely different isue.Michael J.http://www.precisionmanuals.com/images/forum/pmdg_744F.jpghttp://www.hifisim.com/images/asv_beta_member.jpg Michael J.
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