March 29, 20206 yr Whoever did the livery for that Dash 8 has set the alpha channel too high - too much reflection/chome. The alpha is a greyscale - set it to black and you get all shine and no colour. Set it to white and you get no shine at all. Mark Robinson Part-time Ferroequinologist Author of FLIGHT: A near-future short story (ebook available on amazon) I made the baby cry - A2A Simulations L-049 Constellation Sky Simulations MD-11 V2.2 Pilot. The best "lite" MD-11 money can buy (well, it's not freeware!)
March 29, 20206 yr Author 2 hours ago, HighBypass said: Whoever did the livery for that Dash 8 has set the alpha channel too high - too much reflection/chome. The alpha is a greyscale - set it to black and you get all shine and no colour. Set it to white and you get no shine at all. How do I set the alpha?
March 29, 20206 yr Check that the texture .cfg file for this paint has this in it [fltsim] fallback.1=..\texture.common and that the 'texture.Common' folder exists in the aircraft root folder. YBCG
March 30, 20206 yr 16 hours ago, adriantitanic3 said: How do I set the alpha? First off, do what Steve advised above - it's easier. If you really need to set the alpha you need a couple of paint-type programs. Typically, download DXTBmp. When you open up the particular texture file using DXTBmp, the software will display the alpha channel separately (small image at the top right of the screen). You can then send that alpha channel to another paint program such as Photoshop (not freeware) or paint.net (free). There you can alter the grey shade. Then save the alpha back into the texture file (DXTBmp). Mark Robinson Part-time Ferroequinologist Author of FLIGHT: A near-future short story (ebook available on amazon) I made the baby cry - A2A Simulations L-049 Constellation Sky Simulations MD-11 V2.2 Pilot. The best "lite" MD-11 money can buy (well, it's not freeware!)
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