May 17, 20206 yr On 5/14/2020 at 6:53 AM, MaVe64 said: What I'm worried about is, what will happen when the Azure servers have to stream to ten thousands or maybe hundred thousands of users... Will everything start to stutter or loose frames? It has never been tested before, only hundred users of so. I know these servers and their connection to the web are incredible fast, but everything has it's limit. The bandwidth per user is not small like with a Google search server. The simulation is running locally, so I don't know why you'd get stutters or dropped frames. At worst, maybe you'd have some issues with textures or whatever not appearing in a timely fashion, but things would have to be seriously bottlenecked to get to that point. Azure is probably the second largest cloud datacentre network in the world (behind Amazon's), so I suspect it'll be able to support some flight simmers just fine.
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