August 19, 20205 yr What hardware will we need for 4k VR with the reverb 2 in a big airport with a airliner? I don't think the 3070 will be enough for 50 fps. I don't play vr or 4k currently, but 1080p. I have a 2070s and in airliner and in big airport etc i get less than 30 fps. Your guess? Edited August 19, 20205 yr by stewie007
August 21, 20205 yr ...and then some! Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
August 21, 20205 yr My plan will be to run MSFS VR on the Reverb G2 in half-resolution mode. I think that for many of us, that is going to hit the sweet spot for decent resolution and good performance using high settings in the sim, until the 40xx cards come out in 2+ years from now. I've been pretty impressed by the preview videos shown that compare the G2 half-resolution mode to full-resolution mode for the other main VR headsets currently available. It's still a significant step up using the G2 in half-resolution mode, and I think this will provide sufficient visual clarity to read even the smallest details in the cockpit and also provide pretty good clarity for scenery details in the distance as well.
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