August 20, 20205 yr I want to start by saying that I'm very impressed with the new sim. It's only been out a couple days, and I'm convinced that despite any flaws, this is simply the future of civilian flight simulators. It runs quite smoothly on my computer, as it should, as I have a quite expensive and powerful PC. The only significant issue I'm running into right now is when I use SPAD, I get an increase in stutters, especially during critical phases like takeoff and landing. SPAD claims this is a known issue, and a fault with Microsoft regarding how the sim communicates with FSUIPC. I was wondering if there any information on any workarounds, or at least discussions between SPAD and Microsoft regarding how to get this remedied. I have different panels and controllers which I use for different aircraft, so the control mapping abilities provided by SPAD are simply indispensable. Thanks! Edited August 20, 20205 yr by RioPilot
August 20, 20205 yr I tried the beta FSUIPC7 but unfortunately we lurched from frame to frame. I didn't connect it to FSUIPC at first but as a shot in the dark I didn't load it for a flight and bingo! Smoooooth, even over London. So I had to go do battle with MFS controls. A battle I'm slowly but surely winning. The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
August 20, 20205 yr Author Ah, well I'm guessing if I try to use the in-game control mapping for as many things as possible, and leave SPAD only for the switch panels, that may reduce stutters. I'll have to give it a try.
August 20, 20205 yr Take a look at the FSUIPC Forum it´s known issue and due to Simconnect/SDK problem will be fixed Edited August 20, 20205 yr by chansen Error Regards Claus System : Varjo Aero, Intel i9 14900K 5,1 Ghz OC, RTX4090 24 GB, 64 GB RAM, 2 X M2 1TB, FS2020 https://claus34.wixsite.com/737sim https://flightsim.to/profile/chansen
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