August 26, 20205 yr From the thread I linked above. Some of the flight models are in fact remarkably good based on pilot opinions. "The 172S is spot on, exactly like the real thing. The way it wingdrops in an approach config stall at 1700RPM at 1-2 stages of flaps is identical, can almost hear my instructor yelling at me to fight the wingdrop with rudder quicker in the background lol. Only issue is that G1000, which, lets face it, is missing a lot of features, most prominently the red button to mirror the PFD and I really wish the analogue was in the standard edition. I know people are complaining about the 172 rudder being a bit different from real life, but irl the 172 S variant has a ground adjustable rudder trim that only maintenance staff are allowed to adjust, the required rudder on takeoff were always slightly different from plane to plane at my previous school which had the 172s, it was a massive flight school and the planes got used a lot, so quite often the rudder trim would be slightly out of wack. The ingame 172S feels pretty close, in terms of rudder input needed, to a couple of the planes at my old school." FSX | DCS | X-Plane 11 | MSFS 2020 | IL2:BoX Favorite aircraft currently: MSFS Savage Cub
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