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4,124 ExcellentAbout scotchegg
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Jorg said they were mulling just buying a company / plane to do TIN themselves, so hoping they do that and then buy a sub to do bathymetry so we don't need to fart around with masks anymore🙃
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March 7, 2024 MSFS Development Update
scotchegg replied to David Mills's topic in Microsoft Flight Simulator (2020)
Ah, apologies. Mine were the words of a man getting the wrong end of the stick. -
March 7, 2024 MSFS Development Update
scotchegg replied to David Mills's topic in Microsoft Flight Simulator (2020)
Ironic from the guy who started with ‘How can they cock up something so comprehensively’ after he had a bad connection or something. -
New Map Enhancement tool
scotchegg replied to MrBitstFlyer's topic in The X-Plane General Discussions Forum
Any shots of this working in sim yet? -
Pressure is on Asobo Studio
scotchegg replied to Greazer's topic in Microsoft Flight Simulator (2020)
…nooo, the ‘pressure’ is still mainly coming from you… -
February 22, 2024 MSFS Development Update
scotchegg replied to David Mills's topic in Microsoft Flight Simulator (2020)
Too busy rubbing shoulders with Thimothe and Zendaya. -
Off topic, but something I miss from FSX ATC is altimeter checks. Not sure how often rl pilots actually pester atc with those, but it appealed to my OCD.
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Frame generation for all RTX cards
scotchegg replied to MrFuzzy's topic in Microsoft Flight Simulator (2020)
Just noticed a mod to get rid of ghosting using this in Cyberpunk. Any tech-savvy chooms wanna take a look inside and see if it can work with MSFS? FrameGen Ghosting 'Fix' for FSR3 FG Mods at Cyberpunk 2077 Nexus - Mods and community (nexusmods.com) -
Next-Gen Scenery first details!
scotchegg replied to Inu's topic in The X-Plane General Discussions Forum
This was something I was hoping they could do, AI-based translation of freely available satellite imagery into super granular land class / textures. Theoretically would do away with a lot of the problems of simply streaming the imagery (and many of its imperfections) itself. Looking forward to what’s next. -
Quick reaction after one startup, taxi and takeoff with 10 knots crxwind at YBTL in the glass 172, definitely felt a lot more stickiness on the ground, less rudder for cxwind, more like tyres than single, slippery contact points. Only first flight in the beta (after swearing I was never gonna do another beta...) but so far, ground feels a lot better in the 172.
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Pressure is on Asobo Studio
scotchegg replied to Greazer's topic in Microsoft Flight Simulator (2020)
Mainly the first post of this thread…- 84 replies
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Pressure is on Asobo Studio
scotchegg replied to Greazer's topic in Microsoft Flight Simulator (2020)
Is it? The only person I’ve seen say that is you.- 84 replies
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WU16 new water masks : where?
scotchegg replied to ilpagaia's topic in Microsoft Flight Simulator (2020)
Yeah they need to work on QC so keep banging the drum, but nah, ‘pathetic’ and ‘ludicrous’ not fair when we’re talking about the first software to stream the whole world in photorealistic detail to millions of users, leveraging new tech, backed by an army of vendors, mostly at no extra cost to the user. MSFS is really a leap beyond anything we’ve had before, and some of the regressions are so disappointing (I literally sigh every time I see the clouds every session when I think of the clouds we once had), but big picture way more is right than wrong. -
Is it fair to say this beta is pretty near releasable?
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The Free and Optional Dune Expansion is Out
scotchegg replied to Tuskin38's topic in Microsoft Flight Simulator (2020)
Google ‘Fairey Gannet’