October 21, 20205 yr Ive tried both and I cant say I notice anything that I can definitively say yah thats affecting game.
October 21, 20205 yr Quote Gamers Nexus Article In summary, we didn’t see significant framerate improvement nor frametime consistency uplift in any games. We haven’t seen any other outlets report huge improvements, either; even the ones that did see an uplift rarely reported more than a couple percent. Maybe if we went through our entire inventory of CPUs and GPUs, we could find a hardware combination that really benefits from hardware-accelerated GPU scheduling, but based on what we’ve seen, we’d be just as likely to find bugs. Microsoft has openly stated “[...] users should not notice any significant changes. Although the new scheduler reduces the overhead of GPU scheduling, most applications have been designed to hide scheduling costs through buffering.” The post in question was written several days after the public release of the feature, giving everyone ample time to get hyped and hunt for numbers that just aren’t there. This update isn’t designed to directly improve performance in games, it’s designed to enable unspecified future features.
October 22, 20205 yr A minimal improvement in performance (most benchmarks say 1-5 fps), but lowers lag and latency on high end systems, especially those that also run low-latency mode in the drivers.
October 22, 20205 yr Author yahi think i notice reduced stuttering but no fps imprmevnts of notice, but its all relative to where I am flying.
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