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Sound

Featured Replies

Hi All I would really like some advice, is there away to separate the engine and other sounds to an external set of speakers and leave the ATC and cockpit sounds for the headset? I use a USB headset and if I use the P3D sound settings it puts all sounds in the external speakers except ATC but then all switch sounds, and other cockpit sounds are also only audible thru the external speakers. Do i need another sound card? Thank you all.

I don’t use default atc. But I do vatsim.  I use an Arctic 5 headset with chat mix. It has a volume like mix dial. I assign one output to P3d and the other to vpilot. Then I can control the mix. May not be relevant though for your case 

5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors, Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next

As P3D has only 2 channels for separate output sound, one for normal sounds (which is engine, cockpit and environment) and the other for voice (ATC) there is no possibiltiy to seperate the output engine from cockpit i. ex.

Indeed the soundengine seems to be more or less non-focused by the devs, as P3D has even no multichannel sound like Dolby 5.1, 7.1 or THX

But if you bind your Headseat to the two channels "Standard output device for voice" and Standard input for voice, you should hear only the ATC voices thru your headset.

Edited by BerndB

Bernd

P3D V6 -  PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX3090 24GB, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA+ENV and OrbXpf3-supporter.gif

  • Author

 Thanks All, I think its impossible to have cockpit sounds with the ATC in the headphones which I think is a pity.

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