January 13, 20215 yr Hi- The pic below is at ORBX KSAN at dusk, DL on.. You can see the static ac are fully lit, but the AIG ac are very dark. I've done some troubleshooting. I've tried P3D dynamic lighting on/off, KSAN configurator DL on/off, iniBuilds on/off, everything off (AIG ac lighter, but still darker than static). Is this an issue with how ORBX treats ac at this particular airport, or is this an issue with the ac themselves? Thanks, Mark json format checker
January 18, 20215 yr They aren’t real aircraft and apart of the scenery thus why they are brighter and “supposedly” more appealing to look at.
January 18, 20215 yr This doesn’t have anything to do with them being static and therefor brighter. The static’s can have whatever brightness textures that OrbX wishes to give them. Instead, the difference here is that of PBR. I do not have this scenery but dynamic light of P3Dv4 needs a small update to make it compatible with P3Dv5 PBR textures, for all I know. And I think that’s exactly what explains the difference between the AI and the static: the former has PBR textures and this they appear dark. However since I don’t have the scenery I can’t check whether the effect files have been updated or not. You can do an extra test and take any aircraft you have that has PBR textures and see if they are also dark at this airport. If yes that would confirm the problem is an outdated dynamic light effect file. Benjamin van Soldt Windows 10 64bit - i5-8600k @ 4.7GHz - ASRock Fatality K6 Z370 - EVGA GTX1070 SC 8GB VRAM - 16GB Corsair Vengeance LPX @ 3200MHz - Samsung 960 Evo SSD M.2 NVMe 500GB - 2x Samsung 860 Evo SSD 1TB (P3Dv4/5 drive) - Seagate Barracuda 2TB 7200RPM - Seasonic FocusPlus Gold 750W - Noctua DH-15S - Fractal Design Focus G (White) Case
January 18, 20215 yr Author I loaded FSW Lear 35 and it is dark too… Too bad I couldn’t “de -PBR” those ac. 😀
January 18, 20215 yr Author I also verified the KSAN file so whatever DL file at this airport is the most recent.
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