December 13, 200619 yr Hello All:Does anyone know how to tell where the parking spots/gates are in FSX?When making a Flight Plan we are asked to pick a starting point(parking spot/gate). Is there some way to determine where they are and which one is which?I believe we used to be able to do this with FSNavigator but since it is going to be awhile before FSNav. is updated I was hoping that there was some way within FSX to find them.Thanksmaxsdad
December 13, 200619 yr Short answer: There is no simple way.Long answer: To know the gate, at this point in time you would have to know the layout of the airport to know what gate C8 was, for example. You could find which .bgl scenery file contains the airport info you are looking for, and decompile it using BGLXML, and load it into AFCAD.Problem is AFCAD in it's present state will not read FSX bgl's, so you would have to edit your decompiled xml file to strip out tags that AFCAD doesn't like. *THEN* you could load it in AFCAD, see which parking/gates were what, and you'd be golden.FSNavigator was reading the AFxxx.bgl files for that info and showing it on-screen. That's pretty neat. I'm sure we'll see a program for FSX that does that. If not FSNav then something else.RhettAMD 3700+ (@2530 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2 GB Corsair XMS 3-3-3-8, WD 250 gig 7200 rpm SATA2, CoolerMaster Praetorian Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
December 13, 200619 yr I will generally start a flight, without a flight plan, to see where my aircraft is positioned. Once I'm at the gate I want, I'll restart the flight with a full flight plan, originating from my desired starting position. I'm now to the point where I know many gate positions at various airports - without having to check first...cheersGlenn
December 13, 200619 yr Author Thank you both for your answers.I guess I will just wait for FSNav to be updated.ThanksMaxsdad
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