June 13, 20214 yr Chock said " Ground handling is very good, so you can taxi it around with confidence, and so long as you use the proper technique for take off and give it a bit of right rudder trim and some nose up elevator trim, you will get it off the deck with no dramas." I have a lot of time in the A2A Spitfire and Cub flying in FSX and I thought I knew how to takeoff in a taildragger. None of the standard MSFS taildraggers cause me any problems with a smooth and stable takeoff. BUT - the Tomahawk has me stumped and discouraged. 3 units UP elevator trim and 2.5 units Right aileron trim. CG is at 26.93% MAC No flaps Vr is supposed to be 105 to 110 MPH I have no problems maneuvering on the ground. But the takeoff roll is killing me! I accelerate slowly until I see MAP = 30" while feeding in just a touch or R aileron and the plane tracks dead straight Tail wheel seems to come off the ground at about 55 - 65 MPH. I leave the throttle at 30" and apply a lot of Right rudder and a bit of Right aileron BEFORE the nose starts to swing Left. But - NO MATTER how much Right Rudder I stomp in - the plane veers sharp left and rolls onto it's left wing tip. If I apply the Right rudder any earlier - the plane veers uncontrollably to the right. I have realism values all set to maximum realism. Why is this plane so much harder to get off the ground than the A2A Spitfire in FSX? AMD Ryzen 7 9800X3D / MSI X870 Tomahawk Mobo / 64 GB DDR5 memory / RTX 4070 Super with 12 GB VRAM / AORUS FO48U 4k display NVMe for Drive C, an NVMe device dedicated to Flight Sim 2024 and a separate NVMe device for Flight Sim 2020 and an NVMe dedicated to 500GB of addons managed by AddonsLinker / 1 GB Comcast Xfinity Internet connection / HP Reverb G2 / Tobii 5 Head & Eye Tracking
June 14, 20214 yr Put 5 degrees right rudder trim in. Alan Bradbury Check out my youtube flight sim videos: Here
June 14, 20214 yr +1 for the rudder trim. I do not have this aircraft but a good rule for early training is take off in a no-wind scenario. Also read this : it is written for A2A P-51but I found it useful for any bird of that kind to understand whats going on. https://a2asimulations.com/forum/viewtopic.php?t=31684 The more speed, the more efficient are the aileron and rudder so staying at a puny 30’’ doesn’t seem a good idea. You need acceleration. The control surfaces need a stronger and stronger flow to counter the torque. I didn’t have the A2A Spit but the 40 and 51 (and the T6) and this is something I’ve learned from them, shyness is advancing the throttle is definitely not a recipe to a successful takeoff. Don't ram the throttle forward of course but do not delay to reach the takeoff MP goal which should be around 45 I suppose on the BR bird. The FSX Cub that I also had was easy to fly, maybe too easy, it was one of their early products and they have made a lot of progress since. Edited June 14, 20214 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
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