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TacomaSailor

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Everything posted by TacomaSailor

  1. *** SOLVED **** I had Steam Overlay turned ON in the Steam Settings but it was off in the FlightSim (in game) settings in the Steam window. Thus - I was not able to see the request for payment authorization
  2. I am trying to purchase the OV-10 in the Market Place. I press Buy and Download and then see the message: Purchase in Progress (Blue box is shadowed and white lettering is dim) and the notification icon shows Purchase Pending I wait 10-minutes and the message never changes. FlightSim.exe sends a few bytes per second and receives about 15K bytes/second but never does anything else. This is on a 1 Gb/sec Comcast connection. The SSD where Steam/Flight Sim lives has 568GB of free space. I've tried this purchase five times since Thursday evening - always with the same result. My Microsoft Store account has two valid payment methods and I verified I can purchase something thru the Store. What am I doing wrong?
  3. No you don’t. Latest is 4.4.4. Redownload. Reinstall. Caveat you will probably have so suspend your AV, for the duration of download and install. His installer is acting up. He and MS are working a resolution but in the meantime, turn AV off. Just for download/Install. The C414 Chancellor for MSFS 2020 V4.4.4 is now available at the FLYSTORE. I did all those things before I posted. The store shows 4.4.4 is the latest but I just deleted all downloads from the store and uninstalled 414aw and then downloaded from the store, unzipped, and installed into community. AVAST is totally disabled during download and install. NOW - I find the change log says: ================= C414A V 4.4.4 HOTFIX 03-7-2024 ================= When in doubt - start over?
  4. Purchased it thru the FlySimWare online store when it was first released and have kept it updated. Downloaded (March 8, 2024 at 10:15 zulu) the latest version from the website, which the web says is 4.4.4 The changelog in the file I downloaded says: ================= C414A V 4.4.3 HOTFIX 03-5-2024 ================= and the mainifest (create date 3/6/24) for that new downloaded says: { "dependencies": [], "content_type": "AIRCRAFT", "title": "C414AW Chancellor", "manufacturer": "Flysimware", "creator": "Flysimware", "package_version": "4.4.3", "minimum_game_version": "1.36.2", "release_notes": { "neutral": { "LastUpdate": "VERSION 4.4.3 RELEASED MARCH 5, 2024\\n....SEE CHANGELOG AVAILABLE ON FLYSIMWARE MAIN WEBSITE PRODUCT PAGE! ", "OlderHistory": "" } } } SO - Do I have the latest version? If not - how do I get the update? The autopilot in my version does NOT work!
  5. What is thee "incompatible MSFS version" message? I also get it in the Reset edition of the app.
  6. I fly a lot out of smaller GA fields with no scheduled service. For example, KSEE and KMYF in San Diego county. How to I prevent the Hertz bus and giant ARFF engines and Hoist catering trucks from appearing? I still want to see ICE, airport service vehicles, or other small trucks - just not the big ones servicing scheduled airliners.
  7. My issue here is really not about FPS. But rather the interesting technical problems I encounter in the MSFS world. I spent my entire professional life, starting with NASA in 1969, resolving technical problems at the hardware/software/user interfaces. I do enjoy that kind of work. Flight Sim 2020, and all versions prior, have given me thousands of hours of enjoyment solving interesting computer problems. I fly the sim as much to exercise my fading computer technical skills as I do improving my simulator pilot skills.
  8. The problem went away - SEVERAL TIMES! - I moved, for the second time, the sim to my 32" monitor and disconnected the 48" 4K monitor which is display port from the RTX 3060Ti. The 32" monitor is HDMI from the motherboard integrated graphics Intel UHD 630 at 60Hz. The 32" monitor also showed a locked 40 FPS. I then quit the sim to desktop and rebooted the PC with only one (32" 1920x1080) monitor but connected to the HDMI output from the RTX 3060Ti. I then started the sim and changed the in game resolution to 1920x1080. I then saw 60+ FPS running the sim at mostly high settings with DLSS/Quality. I increased the options to Ultra and 300/200 Terrain and Object LOD and still saw >45 FPS. I quit to desktop and shutdown the PC. I reconnected the Display Port to the 48" monitor and moved the 32" monitor cable back to the integrated graphics HDMI output. I then ran the sim using the 48" monitor at 3840/2160 120Hz and saw >50 FPS at high settings. I made no other software or hardware changes, I flew for several hours while stopping and starting the sim. I continued to see >50 FPS. Next day I started the sim, just as I left it when it was running >50 FPS, but AGAIN the FPS was locked at 40. I repeated the steps described above (moving the sim to the other PC...) and once back in the normal configuration - I again saw > 50 FPS. That was five days, eight PC restarts, and about 15 sim restarts ago and I am still seeing >50 FPS when the options are set at high, I have no idea why any of this worked the way it did.
  9. When I click EXIT in the Dev Mode pull down menus - I get the GPU error message and the sim crashes. What config file or where else can I turn Dev Mode off BEFORE starting the sim because the sim always starts with it ON.
  10. FPS will now exceed 70 but no idea why. I moved the sim to run on monitor 2 - a Samsung 32" 1920x1080x60Hz device. Once there I was able to get >70FPS (Dev Mode measure agreed with RTSS and nVida) in Low settings and >50 FPS in high/ultra with levels of detail at 200. Setting Vsynch ON in the sim resulted in FPS at 60 Hz I then MOVED (no sim restart) to the AORUS monitor and saw FPS >60 in Low settings and 45 - 50 in High settings. Shut down the sim and rebooted Win 11 - Still see >45 FPS in the sim. Nothing seems to have changed except the frame rate now exceeds 40.
  11. Every setting I can find, including graphics, is set to a refresh rate of 120Hz. I am pretty sure it works because if I change display settings to 60 Hz the max FPS I ever see is 20 and changing to 24 gives a max FPS of 6. It is obvious, at least to me, that SOMEWHERE/SOMETHING in my system is limiting the screen update to 33% of the refresh rate. The problem ONLY occurs in FS 2020 - no other app or game is limited. But, during the last two months of investigation, I cannot find what is limiting the actual screen update rate.
  12. I am running in Full Screen and DX11 shows the same behavior as does DX12. Other applications, e.g. Assetto Corsa or a 4k video benchmark, running simultaneous with the sim show 65 to 140 FPS using the same RTSS or nVidia counters. Changing to 60 Hz does not change the 40 FPS limit (wherever it is). running with all sim options set to low and TOD / LOD set as low as possible yields 40 FPS as does options at high TOD / LOD at 200. The frame time and GPU ms show by Dev Mode do change as expected when changing the other sim options. Changing Vsync to 50% or 33% with 60 Hz refresh does result in max FPS changing to 30 or 20 as expected.
  13. Mace - you are correct! The user.cfg was set to 1 for vsynch despite the General Options showing Vsynch OFF just before I close the sim. Every other option in user.cfg is saved as shown in General Options but NOT Vsync? i checked user options for Win 11 and find I have full authority for the folder and file. I set vsynch to 0 in user.cfg and started the sim. I set all traffic to 0. General Options shows vsync OFF but the frame rate never exceeds 40 and the frame time is always between 24.8 and 25.1 (40 FPS) but the CPUs do not exceed 35% and the GPU 50%. I closed the sim, checked user.cfg, verified vsync was 0, and restarted the sim. Still cannot exceed 40 FPS no matter what. Dev Mode shows 13.5ms frame time and GPU at 7.7ms and 40 FPS with all settings to the lowest possible values Changing General Options to HIGH with Dev Mode shows 16.5ms frame time and GPU at 11.8 ms and 40 FPS with TOD at 300 and LOD at 200.
  14. One more image with sim settings as low as I can get them - still 40 FPS
  15. This is an easy one, very obvious when I read his monitor is at 120Hz. SierraDelta already posted the solution. That does seem obvious and is probably an answer - but HOW is it happening? I have Vsynch OFF everywhere I find it. And, no other app is limited so it must be something in the sim. Where else should I be looking for Vsynch?
  16. I'm sorry my user cfg confused everyone - here are four screen shots in flight - A & B are the lowest possible settings, D & E are high settings with LOD and TOD set at 200. The screen shots show FPS as 38 or 39 but that is an artifact of SNIP - you can see in the RTSS graph that FPS stays at 40. Where is the frame rate limiter? I am just curious - I am perfectly happy with 40 FPS but am also a computer geek who wants to understand things. As I said before - other apps running at the same time show frame rates of 60 to 120 so the limit would not seem to be in Windows, Drivers, Monitors If my curiosity offends your FPS values - no need to answer. This just a technology question.
  17. I run the sim at the very lowest settings and see a max frame rate (no frame generation) of 40.0 with the eight CPUs all below 60%, the GPU below 50% and frame times of 16ms, which yields about 60 FPS. I then increase all my settings to HIGH and run the same flight and see a max frame rate of 40.0 with CPUs around 75% and GPU at 60% with frame times of 18ms. The FPS never exceeds 40.0 based on RTSS, eVGA, DevMode. I run several 4K GPU benchmarks and consistently see 65 to 70 FPS, I even run them with the sim running but paused so I am pretty sure there is no active frame rate limiter. Assetto Corsa runs at 120 FPS with all settings to maximum. I have verified nVidia Control Panel (flightsim.exe) Max Frame rate is OFF as is Vsync. RTSS shows no frame rate limitations and the sim options shows Synch is off. The AORUS FO48U is set to 120Hz. Where else can I look for what is limiting ONLY my MSFS frame rate to 40.0? Following is the user cfg: Version 66 {Video Adapter "NVIDIA GeForce RTX 3060 Ti" Monitor 0 Windowed 1 FullscreenBorderless 0 WindowActive 0 Resolution 3840 2054 FullScreenResolution 3840 2160 PosX 0 PosY 34 AntiAliasing DLSS DLSSMode AUTO DLSSG 1 Reflex OFF FSRMode BALANCED PrimaryScaling 1.000000 SecondaryScaling 1.000000 SharpenAmount 1.000000 ReprojectionMode 0 WorldScalePercentVR 100 AntiAliasingVR DLSS DLSSModeVR PERFORMANCE DLSSGVR 1 ReflexVR OFF FSRModeVR PERFORMANCE PrimaryScalingVR 0.800000 SecondaryScalingVR 1.000000 SharpenAmountVR 2.000000 VSync 1 HDR10 1 Raytracing 0 PreferD3D12 1 IntelMessageBoxDisplayed 0 CurrentGPUDriverVersion 546.33.0 DoNotShowGpuDriverRequirementPopup 0 } {Graphics Version 1.1.0 Preset Custom {Texture MaxAnisotropy 16 Quality 0 } {SuperSampling SuperSampling 3 } {Terrain LoDFactor 2.500000 } {OffscreenTerrainPreCaching Enabled 1 Quality 3 } {ObjectsLoD LoDFactor 2.000000 } {Shadows MaxSliceCount 4 Size 1536 DLightContributionCullingThresholdS0 0.100000 DLightContributionCullingThresholdS1 0.100000 DLightContributionCullingThresholdS2 0.100000 DLightContributionCullingThresholdS3 0.100000 OmniContributionCullingThreshold 0.020000 } {HeightFieldShadows Enabled 1 Size 512 } {SSRaytracedShadows Enabled 1 Quality 2 } {Water FFTSize 128 } {VolumetricClouds Enabled 1 Quality 3 } {VolumetricLights Enabled 1 Quality 2 } {ReflectionProbe Size 192 } {SSR Enabled 1 HalfRes 0 Quality 2 } {WindShield Quality 2 } {SSAO Enabled 1 Quality 2 } {Bloom Enabled 1 } {DOF Enabled 1 Quality 2 } {MotionBlur Enabled 1 Quality 2 } {Buildings Enabled 1 Quality 3 } {VegetationLarge Enabled 1 Quality 3 } {VegetationSmall Enabled 1 Quality 3 } {TextureSynthesis Quality 3 } {PostProcess Enabled 1 EyeAdaptation 1 ColorGrading 1 Sharpen 1 Fringe 1 LensDistortion 0 Dirt 1 LensFlare 1 FilmGrain 1 Vignette 1 LensBlurMultiplier 1.000000 FringeMultiplier 1.000000 } {VectorDataTessellation Enabled 1 Quality 3 }
  18. I use the Pro version several hours a day and am word not allowed of a "ban" or "blocking." How would I know if it were happening? Here is what I find in my Google Terms of Service and Quota specifications. I see nothing about total usage over time - just rates and sizes of requests. Adjustable quota limits The following limits may be adjusted on a per-user or per-project basis. See the help page for how to request additional quota. Quota type Default value Max concurrent requests (standard endpoint) 40 concurrent requests Max concurrent requests (high-volume endpoint) 40 concurrent requests Max rate of requests (per project) 100 requests/s (6000 requests/min) Max rate of requests (per user) 100 requests/s (6000 requests/min) Average concurrent batch tasks 2 tasks (on average) Max asset storage space 250 GB Max number of assets 10,000 Concurrent interactive requests Each project can make interactive requests in parallel, up to a quota limit. If the limit is exceeded, Earth Engine will return "HTTP 429: Too Many Requests" errors. Generally, these errors are handled by the Earth Engine client library, which wraps requests in exponential backoff, retrying the query until it succeeds. The Earth Engine client library will retry the request up to five times. To help avoid receiving these 429 errors, you may want to enable caching for your application, for example using memcache, to avoid redundant queries when possible. If using an older version of the Earth Engine client library that does not retry queries automatically, or if a query is still not completed after five retries, you may need to implement exponential backoff around requests. Rate of requests (QPS) In addition to the concurrency limits, Earth Engine limits the rate of interactive requests at the project and user level. These settings can be adjusted in the Cloud Console
  19. In all the aircraft using GTN750NXi I see the correct bezel and knobs but a black screen. I am a long time user of the TDS GTN stuff. The JPL 152 and Cessan 414AW were both working perfectly with the TDS 750 the last time I flew them - probably before Christmas. TDS GPS manager says I am current at version 1.0.3.7 for the sim and 3.6.4.0 for the trainer. When in the sim/Dev Mode I see that two TDS packages are mounted and registered: tds-gtnxi-gauge (version 1.0.11) and tds-gtnxi-jpl_c152 (0.1.0 ). Here Here is the log from the TDS module during a flight with the JPL C152 and a black GTNXi750 screen: [19/01/2024 15:00:05.670 00002578 INFO] TDSGTNXiFlightSimEXE.exe version 1.0.3.7 [19/01/2024 15:00:06.034 00004f50 INFO] Got Version: 9 [19/01/2024 15:00:06.036 00004f50 INFO] GTNProxy::Open Services DLL Version: 1.0.3.7 [19/01/2024 15:00:16.453 00004f50 ERROR] ^^^ GTNProxy::Open Error starting process C:\ProgramData\Garmin\Trainers\GTI\Production\GTI__GTN_Xi__20_30\app-20.30.8\bin\GTN_Simulator.exe [19/01/2024 15:00:16.453 00004f50 ERROR] Error closing program: 299 [19/01/2024 15:36:16.257 00000e08 INFO] Received Simconnect Quit [19/01/2024 15:36:16.377 00000e08 INFO] Closing program automatically with MSFS [19/01/2024 15:36:16.475 00002578 INFO] Ending EXE Process I've attached a screen shot of the WASM debugger.
  20. I to have flown the 414 since it was first released. I always start cold and dark and use a checklist. About a month ago I ran into the situation that the left engine would not start. The right engine starts as expected. This continues for several weeks until I decided not to try any longer. CTRL+E will start both engines. Once the left engine starts - it runs normally. I've given up flying then 414 for a while because of this problem. The plane is fully up to date.
  21. I've got about 5-hours flight time with it in the AoA 172 / Comanche 250 / Improved TBM 930. Most of the flying is low and slow either over Puget Sound (Tacoma to Orcas) or SoCal (San Diego to Kernville) - all with Map Enhancement PRO running. I have had no problems of any kind except for: - very occasional tear in middle of screen - The Flow Pro radio altimeter jitters or flashes - at large airports (e.g. ORBX KSAN) some of the ground vehicles jump from spot to spot but then settle
  22. I freed up a bunch of space and now see that Installation Manager wants to download and install 159 GB of data. WHAT?
  23. I used the sim for several hours earlier today with no problems. Before I quit the sim - I checked Content Manager to verify there was nothing new to download. Now - when I try to start the sim - "Checking Updates" tells me I have a Mandatory Update and shows Release Notes for 1.35.21.0. But, the top line on the screen shows I am running 1.35.21.0 Isn't that the latest update we all struggled with on December 5 or after - also known as SU 14? I have flown about 20-hours since I installed that update. Why is the sim now trying to download/install more than 40 GB (that is how much free space there is) to Drive C and then telling me there is not enough disk space? The install path is correct for the Packages library as shown on the Updates screen and as coded in user.cfg ??
  24. Completed install in about 2-hours with a 1GB connection - never saw more than 75Mb/sec upload. First attempt took 5-minutes to get to 17% but then stalled for 20-minutes with no activity. Paused it, shut down the sim and restarted the Sim which, restarted from 0 download - it did not remember that it had done 17% on previous try. Several times during install the download would stop with 0b/sec for 10-minutes or so. But, resource monitor showed the sim was writing large amounts of data to my Flight Sim dedicated SSD. But, the update page DID NOT show decompressing or any other indication of activity. Each time the sim would then start downloading data again and do so for 100 - 500 MB and then go into an apparent stall. Eventually, everything worked out OK with no intervention on my part.
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