July 5, 20214 yr I now receive the error message "User Aircraft Is "Not" Located In A Parking Spot" continually at each airport I start using with the PMDG 737 NGX where previously and at the same parking stands/gates, there was no problem and FS2Crew launched perfectly. I have tried uninstalling and re-installing without success. I also use GSX but it has always worked perfectly with FS2Crew. I use P3D v4.5. Can you please advise. Thank you. .
July 6, 20214 yr Commercial Member 23 hours ago, Comet4b said: I now receive the error message "User Aircraft Is "Not" Located In A Parking Spot" continually at each airport I start using with the PMDG 737 NGX where previously and at the same parking stands/gates, there was no problem and FS2Crew launched perfectly. I have tried uninstalling and re-installing without success. I also use GSX but it has always worked perfectly with FS2Crew. I use P3D v4.5. Can you please advise. Thank you. . Even a default airport? B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
July 20, 20214 yr Author Sorry for the delay in responding. FS2Crew works at a defalut P3D airport, eg. Elgin AB. But I continue to get the same error message "User Aircraft Is "Not" Located In A Parking Spot" at all my payware airports where prevously, FS2Crew worked beautifully. I have tried uninstalling and re-installing but to no avail.
July 20, 20214 yr Commercial Member Are you using the V2.3 beta? B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
July 21, 20214 yr Author My version (UGCX module's version) is 2.0.0.0. Here's the log extract: It's a supported Flight Simulator: [11]... Hooking to the Flight Simulator's MAIN window procedure... Registering CUSTOM windows messages... Reading the INITIALIZATION file... Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths... Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: C:\Users\kenmc\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg The Flight Simulator's frame rate LIMIT is 0 fps... Creating our timer... Current language ID: [809] Current sound pack: UK Retrieving UGCX module's version... Running UGCX module's version: Version: 2.0.0.0 Attempting to connect to the Flight Simulator... CONNECTED! to Flight Simulator... Mapping Flight Simulator's events... Setting up data definitions... Registering delayed events... Initializating scenery reader system... Verifying the Flight Simulator's SCENERY configuration... Reading the SCENERY.CFG file, located in: [C:\ProgramData\Lockheed Martin\Prepar3D v4\Scenery.cfg] Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading DE-ACTIVATED scenery area... Reading the ADD-ONS.CFG file, located in: [C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg] Reading the 'ADD-ON.XML' file, located in: [C:\Program Files (x86)\12bPilot\SODE\P3Dv4\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Users\kenmc\OneDrive\Documents\Prepar3D v4 Add-ons\FsDreamTeam Addon Manager\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Sim-wings Balearic Islands Professional\Menorca\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Mega Airport Oslo 2.0 - P3Dv4\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Sim-wings Barcelona Professional\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Mega Airport Frankfurt Professional\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Sim-wings Balearic Islands Professional\Mallorca\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Ecosystem\MKSTUDIOS\MK_Dublin4\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Sim-wings Canary Islands Professional\Gran Canaria\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Milan Malpensa Professional\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Ecosystem\MKSTUDIOS\MK_TenerifeVol2V2\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Ecosystem\MKSTUDIOS\TenerifeVol1V2\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Sim-wings Malaga Professional\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimMarket\SceneryTR-LTFM P3Dv4\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\Sim-wings Madrid Barajas Professional\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Program Files\Lockheed Martin\Prepar3D v4\German Airports - Stuttgart Professional\add-on.xml] This is a VALID! add-on.xml file... Reading the ADD-ONS.CFG file, located in: [C:\Users\kenmc\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg] Reading the 'ADD-ON.XML' file, located in: [C:\Users\kenmc\OneDrive\Documents\Prepar3D v4 Add-ons\Envtex\add-on.xml] This is a VALID! add-on.xml file... SCENERY component detected!... Reading the 'ADD-ON.XML' file, located in: [C:\Users\kenmc\OneDrive\Documents\Prepar3D v4 Add-ons\Mega Airport Prague\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Users\kenmc\OneDrive\Documents\Prepar3D v4 Add-ons\Airport Controller\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Users\kenmc\OneDrive\Documents\Prepar3D v4 Add-ons\utLive\add-on.xml] This is a VALID! add-on.xml file... Reading the 'SCENERY_ADD-ONS.XML' file, located in: [C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery_add-ons.xml] Unloading the scenery index from memory... Updating the INITIALIZATION file... Creating aircraft's profile FONT... Module's initialization sequence COMPLETED! ------------------------------------------------------------------------------- --------------------------- FLIGHT PLAN FILE INFORMATION --------------------------- Flight plan's file path: [C:\Users\kenmc\OneDrive\Documents\Prepar3D v4 Files\LIMF-LICC.pln] Event's type: FLIGHT PLAN - ACTIVATED --------------------------- LOCATION CHANGED --------------------------- --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! --------------------------- LOCATION CHANGED --------------------------- Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- GPS System - Nearest airport's ICAO ID: [LIMF]... Checking for updates, contacting FS2Crew server... Updates check COMPLETED!... ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [809] UGCX - CURRENT sound pack: UK WINDOWS - CURRENT language's ID: 0x0809 UGCX - CURRENT language's Name: [English – United Kingdom] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\UK.xgs C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\UK.xwb C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\UK.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Starting the speech recognition's engine... Starting the voice recognition's engine... Language ID: 809... Creating the ISpRecognizer object... Creating the ISpRecoContext object... Defining the SR notification callback... Setting SR event types... Creating the ISpAudio object... An ERROR! ocurred, in the SR engine, error code: 0x8004503a ... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... ERROR!, While trying to START the speech recognition's engine. Error code: 0x8004503a ERROR!, Couldn't start the speech recognition's engine for the CURRENT language's ID: [809] Total number of attempts made: 0 ERROR!, There is *NOT ANY* speech recognition engine available for *ANY* UGCX supported languages... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... Searching for the NEAREST airport... The NEAREST airport's ID: LIMF Located at the Region's ID: The NEAREST airport's BGL file's path is: C:\Program Files\Lockheed Martin\Prepar3D v4\Scenery\UtEurAirports\scenery\LIMF_AP.BGL Searching for the CURRENT parking's information... Unloading scenery index... Triggering CUSTOM event... Loading the sound pack based on the CURRENT region and language: [DE-ENG]... Loading CURRENT sounds set... Attempting to load the following sound pack files: C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\DE-ENG.xgs C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\DE-ENG.xwb C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\DE-ENG.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Loading process has been COMPLETED! ------------------------------------------------------------------------------- ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... --------------------------- FLIGHT PLAN - DEACTIVATED! --------------------------- --------------------------- FLIGHT PLAN FILE INFORMATION --------------------------- Flight plan's file path: [C:\Users\kenmc\OneDrive\Documents\Prepar3D v4 Files\LIMF-LICC.pln] Event's type: FLIGHT PLAN - ACTIVATED ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... --------------------------- FLIGHT PLAN - DEACTIVATED! --------------------------- --------------------------- FLIGHT PLAN FILE INFORMATION --------------------------- Flight plan's file path: [C:\Users\kenmc\OneDrive\Documents\Prepar3D v4 Files\LIMF-LICC.pln] Event's type: FLIGHT PLAN - ACTIVATED ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- GPS System - Nearest airport's ICAO ID: [LICC]... ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- The NEAREST AIRPORT is now more than 3.0 nm AWAY! ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [809] UGCX - CURRENT sound pack: UK WINDOWS - CURRENT language's ID: 0x0809 UGCX - CURRENT language's Name: [English – United Kingdom] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\UK.xgs C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\UK.xwb C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\UK.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Starting the speech recognition's engine... Starting the voice recognition's engine... Language ID: 809... Creating the ISpRecognizer object... Creating the ISpRecoContext object... Defining the SR notification callback... Setting SR event types... Creating the ISpAudio object... An ERROR! ocurred, in the SR engine, error code: 0x8004503a ... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... ERROR!, While trying to START the speech recognition's engine. Error code: 0x8004503a ERROR!, Couldn't start the speech recognition's engine for the CURRENT language's ID: [809] Total number of attempts made: 0 ERROR!, There is *NOT ANY* speech recognition engine available for *ANY* UGCX supported languages... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... Searching for the NEAREST airport... The NEAREST airport's ID: LICC Located at the Region's ID: The NEAREST airport's BGL file's path is: C:\Program Files\Lockheed Martin\Prepar3D v4\Scenery\0602\scenery\APX52180.bgl Searching for the CURRENT parking's information... Unloading scenery index... Triggering CUSTOM event... Loading the sound pack based on the CURRENT region and language: [DE-ENG]... Loading CURRENT sounds set... Attempting to load the following sound pack files: C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\DE-ENG.xgs C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\DE-ENG.xwb C:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\DE-ENG.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Loading process has been COMPLETED! ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\B737-800WL.air] PMDG model detected: 737 Reading the AIRCRAFT's PROFILE path: [C:\Users\kenmc\AppData\Roaming\Ultimate Ground Crew X\Aircraft Profiles\PMDG 737-800NGX WL.cfg] The AIRCRAFT's PROFILE has been read COMPLETELY! Reading the AIRCRAFT.CFG file's path: [C:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 737-800NGX WL\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 737-8ASNGX Malta Air 9H-QAA] ------------------------------------------------------------------------------- ------------------------ SIMULATION STOPPED ------------------------ Stopping Text-To-Speech... Text-To-Speech has been STOPPED... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED...
July 21, 20214 yr Commercial Member Send me a Private Message with your Order Number and Point of Purchase. I'll send you the V2.3 beta so you can try with it. B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
July 22, 20214 yr Author Please advise how to PM you as I cannot raise a "ticket" in the "contact us" section of your web site.
July 22, 20214 yr Commercial Member You can send me a PM via the Avsim forum for now. Cheers, B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
July 26, 20214 yr Author Many thnaks for your PM. The issue has now been resolved and I've got the great FS2Crew back!
July 26, 20214 yr Commercial Member Glad to hear it 😉 What's solved it? The beta version or the exclude function or both? B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
March 5, 20242 yr Same problem here. Installed Aerosoft Nuuk and UGCX refuses to see the updated map. I checked scenery.cfg - it's in there. I blew away indeces and rebuilt them. I copied indices from FSX to FSX-SE directory in programdata. I ran makerunways. I'm out of tricks. Version 2.6. --------------- Scenery Area: [Area.145] --------------- Title: [FSDG-Greenland Nuuk] Local: [FSDG\FSDG-Greenland Nuuk] Layer: [142] Active?: [TRUE] Unloading the scenery index from memory... Updating the INITIALIZATION file... Creating aircraft's profile FONT... Module's initialization sequence COMPLETED! Edited March 5, 20242 yr by mjl1966 _____________________________
March 5, 20242 yr Commercial Member Which airport is detected closest? You may need to exclude it. B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
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