December 5, 20214 yr Does anyone know why P3D has this blue haze everywhere? This is taken using P3d 5.2 but it appears the same in 5.3. (EA on) With EnvShade on or off it appears to be about the same, although I admit I could have a setting off somewhere - this 'blueness' appears to be there nonetheless. Anyone know how to kill it? Edited December 5, 20214 yr by severniae James W
December 5, 20214 yr Because we live on the 'blue planet' and that is what our planet lookes like from greater altitude because of the humidity. Menno i7-11700, 16GB, 1 TB SSD, 2 TB HDD, RTX 3070, Windows 11, MSFS 2020 DeLuxe, P3D 4.5
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