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P3D v5.2 & AS3PD v.8080

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So, I noticed in the latest build for AS3PD the following change:

Adjusted theme reload frequency/triggers in EA+Volumetric Clouds mode for additional dynamic weather changes throughout a flight (also eliminates potential inconsistencies in conditions data compared with actual depiction)

So has anyone tried AS3PD with EA and volumetric clouds slider on and letting AS3Pd control the VolumetricClouds.cfg? While TruSky is only available with the global weather theme (the weather around you is the same the world over) and not the more realistic dynamic theme, I wonder if HiFi was able to get it to be more realistic with the above change that was just implemented with version 8080? Does it look and work better now? I am still using EA with legacy clouds, 8 layers and 140nm cloud range at 512x512 reso with great results but wanted to see what others thought. 

 

Eric 

 

 

1 hour ago, B777ER said:

So, I noticed in the latest build for AS3PD the following change:

Adjusted theme reload frequency/triggers in EA+Volumetric Clouds mode for additional dynamic weather changes throughout a flight (also eliminates potential inconsistencies in conditions data compared with actual depiction)

So has anyone tried AS3PD with EA and volumetric clouds slider on and letting AS3Pd control the VolumetricClouds.cfg? While TruSky is only available with the global weather theme (the weather around you is the same the world over) and not the more realistic dynamic theme, I wonder if HiFi was able to get it to be more realistic with the above change that was just implemented with version 8080? Does it look and work better now? I am still using EA with legacy clouds, 8 layers and 140nm cloud range at 512x512 reso with great results but wanted to see what others thought. 

 

ASP3D 8080 isn't capable of injecting a more dynamic "look" for regional geographic locations within your view. Means, if OC is injected, the whole "world" is overcast. 

What I would like to see is, if there where more weather scenes possible in your viewing area. Means, if your plane should be surrounded by a 5nm ring OC condition, and 5nm ahead it's 4\8 coverage, this should become possible to inject this way. Then we get the more diverse look. 

But LM has to chance the API then. 

Truesky can handle this. But not the way LM has implementer it. 

Marcus (Beta-Tester)

Regards,

Marcus P.

xaP1VAU.png

  • Author

This is in my top 3 for changes I hope LM implement with next point release or version. Ambient occlusion is also in the top 3.

And I'm on 5.3 HF2, not 5.2.

Edited by B777ER

Eric 

 

 

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