June 17, 20223 yr Bit odd........not really seen this with any other payware scenery. I have a few NZ freeware airports, ORBX Mesh and Auckland Cityscape, I have disabled the airports via Add on linker incase of clash but problem persists. I've not disabled the Mesh and/or Cityscape but wondered if anyone else suffered this issue? Thats the worst of it, there are some really out of place trees dotted around the airport in dubious looking positions. Edited June 17, 20223 yr by sidfadc Thomas Derbyshire
June 17, 20223 yr I have the same issue with iniBuilds's EGLL. No idea why. Still looking for a solution. Also, someone else I came across had the same issue with FB's KDEN. In that case, uninstalling the handcrafted Asobo version and deleting the scenery cache got rid of the problem, but this didn't work for me with EGLL.
June 17, 20223 yr Author 2 minutes ago, threegreen said: I have the same issue with iniBuilds's EGLL. No idea why. Still looking for a solution. Also, someone else I came across had the same issue with FB's KDEN. In that case, uninstalling the handcrafted Asobo version and deleting the scenery cache got rid of the problem, but this didn't work for me with EGLL. Thanks for reply, NZAA isn't a handcrafted Asobo airport unless I'm mistaken. I might do that though, just delete reinstall. Why I'm thinking about it I'll rename content.xml and let it recreate. Edited June 17, 20223 yr by sidfadc Thomas Derbyshire
June 17, 20223 yr 8 minutes ago, sidfadc said: Thanks for reply, NZAA isn't a handcrafted Asobo airport unless I'm mistaken. I might do that though, just delete reinstall. Why I'm thinking about it I'll rename content.xml and let it recreate. Yeah, I have the standard version of MSFS so I don't even have Asobo's EGLL in my sim, hence it's clearly not the handcrafted airport playing a role in this.
June 17, 20223 yr I have pretty well the same setup: FB NZAA, Orbx Auckland Cityscape and NZ Mesh. I also use the Linker. I also have a whole raft of NZ-related payware/freeware and don't see these trees. A few things to try: 1) Delete the content.xml. 2) Delete the scenery cache. Both of those will create new/fresh files on restart. 3) Delete the scenery index files (Filelist000xxxx.dat). The files are in C:\Users\Username\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\SceneryIndexes (for MS Store) 4) If you use the GoogleMap tiles replacer, set it back to MSFS and do steps 1) and 2). Failing all that, try a reinstall of NZAA and NZ Mesh. Edited June 17, 20223 yr by Adamski_NZ
June 18, 20223 yr I managed to fix my tree population problem at inibuild's EGLL. I reinstalled the scenery into the community folder and cleared the cache, content and indexes, and after a first run in the sim to check if it works I moved it into my custom installation directory outside the simulator. Only deleting the MSFS files didn't work, a reinstall of the airport was needed - into the community folder initially. What spawned the trees was installing the scenery directly into the outside directory.
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