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medic89

HP Reverb G2 settings

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Hey guys,

 

i started using VR googles, which demands a lot of performance though. I have a 3060 Ti and an intel 11900K CPU. I'm using the recommended settings from GeForce experience, which give me solid 22 FPS. However, if I change some settings within MSFS (object of detail, reflections), there is alsmost no change in FPS. Do you guys have any tips, which setting inside and outside of MSFS are useful to get more FPS`?

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Impactful are:

  • Reflections
  • Shadows quality
  • Anti aliasing
  • Volumetric louds not set to ultra
  • Global rendering scale
  • AI traffic density

Apart from those it's wise to set everything lower that you won't really see in detail in VR due to the resolution being lower than most screens, like grass, bush and tree detail, objects far away (LOD radius) etc.


Microsoft Flight Simulator | PMDG 737 for MSFS | Fenix A320 | www.united-virtual.com | www.virtual-aal.com | Ryzen 9 7950X3D | Kingston Fury Renegade 32 GB | RTX 3090 MSI Suprim X | Windows 11 Pro | HP Reverb G2 VR HMD

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A solid 22 FPS indicates that you are using motion reprojection at 1/4 refresh rate. The next step up is 30 FPS (1/3 refresh rate), so you will not see FPS increase to this until your settings allow averaging at above 30 FPS.


Ryzen 7 5800X3D | Gigabyte RTX 4090 Gaming OC 24GB | 32GB 3200MHz RAM | 2TB + 1TB NVME SSD | 2GB SSD | 2GB HDD | Corsair RM850 PSU | 240mm AIO | Buttkicker Gamer 2 | Thrustmaster T.16000M Flight Pack | 75" 4K60 TV | 40" 4K60 TV | Quest 3 | DOF Reality H3 Motion Platform

MSFS @ 4K Ultra DLSS Performance with 2.0x Secondary Scaling |  VR VDXR Godlike 80Hz SSW OXRTK @ 4500x4500 Custom FFR CAS 50% | MSFS VR Ultra DLSS Performance - Windows 11

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41 minutes ago, Reset XPDR said:

A solid 22 FPS indicates that you are using motion reprojection at 1/4 refresh rate. The next step up is 30 FPS (1/3 refresh rate), so you will not see FPS increase to this until your settings allow averaging at above 30 FPS.

Right now I locked the FPS within MSFS at 30, and the MR settings inside OpenXR Toolkit are at auto.

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surprisingly there is almost no change in FPS, when I change my settings in the MSFS 3D-Settings...

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