March 6, 20233 yr When I go from 2D to VR (HP Reverb G2) I allways have a soundcard issue: I have Hapticonnect to a separate USB soundcard for the Buttkicker. When I switch to VR the Hapticonnect loses connection to the USB card. I also had a similar issue with a Bluetooth Wireless Headset: switching to VR resulted allways to disconnection of the BT headset. Does anyone have a clue? MS FS 2020/2024 | 9800X3D | 64GB DDR5 6000mhz | ASUS ROG ASTRAL RTX 5090 32GB GDDR7 OC EDITION | Varjo Aero | Navigraph | VATSIM | TPR Pedals | Virpil | Honeycomb | Winwing FCU + EFIS | Behringer X Touch Mini | SPAD.next
March 9, 20233 yr The default setting for audio using WMR (windows mixed reality) is to make the G2's USB audio device the "system's default audio device" when the Mixed Reality Portal app is running with an enabled G2; this effectively disables the audio to other audio devices. I'm guessing that the Hapticonnect software didn't see/detect this WMR change of the audio device. Not sure how that software is configured, but I'm guessing when the G2 is enabled Hapticonnect needs access to the G2's audio device, which Win10 calls "Realtek USB2.0 Audio", and I'm guessing it's not doing that automatically thus you may have to set Hapticonnect to that audio device manually. BTW if needed the WMR audio behavior can be changed by the "Audio and speech" panel of the Mixed Reality Portal app. Hope this helps. Edited March 9, 20233 yr by TheFamilyMan CPU: AMD 9800X3D PBO MB +200 CO -25| Motherboard: MSI MAG X870e Tomahawk WiFi | GPU: MSI RTX 5090 Ventus 3X OC | RAM: G.Skill 2x32GB DDR5 6000 cas 30 | M.2 SSDs: Samsung 990 EVO Plus 2T, WD Black SN750 M.2 1T | Hard Drive: WD Black HDD 6T 7200 | Optical Drive: LG Bluray writer, internal | Cooling: Thermalright Phantom Spirit 120 EVO | Case: Fractal Design Focus G | PSU: NZXT C1200 1200W Win 11 Pro 64|HP Reverb G2 revised VR HMD|Asus 25" IPS 2K 60Hz monitor|Saitek X52 Pro & Peddles|TIR 5 (now retired)
March 9, 20233 yr Another thing to try is to start the Hapticonnect software after the G2 is enabled by the MRP app. Probably the best solution, wouldn't be surprised if all G2 + Buttkicker users do this. Edited March 9, 20233 yr by TheFamilyMan CPU: AMD 9800X3D PBO MB +200 CO -25| Motherboard: MSI MAG X870e Tomahawk WiFi | GPU: MSI RTX 5090 Ventus 3X OC | RAM: G.Skill 2x32GB DDR5 6000 cas 30 | M.2 SSDs: Samsung 990 EVO Plus 2T, WD Black SN750 M.2 1T | Hard Drive: WD Black HDD 6T 7200 | Optical Drive: LG Bluray writer, internal | Cooling: Thermalright Phantom Spirit 120 EVO | Case: Fractal Design Focus G | PSU: NZXT C1200 1200W Win 11 Pro 64|HP Reverb G2 revised VR HMD|Asus 25" IPS 2K 60Hz monitor|Saitek X52 Pro & Peddles|TIR 5 (now retired)
March 9, 20233 yr Author 1 hour ago, TheFamilyMan said: Another thing to try is to start the Hapticonnect software after the G2 is enabled by the MRP app. Probably the best solution, wouldn't be surprised if all G2 + Buttkicker users do this. Yeah I do that as a workaround, was just wondering if others experience the same little annoyance. MS FS 2020/2024 | 9800X3D | 64GB DDR5 6000mhz | ASUS ROG ASTRAL RTX 5090 32GB GDDR7 OC EDITION | Varjo Aero | Navigraph | VATSIM | TPR Pedals | Virpil | Honeycomb | Winwing FCU + EFIS | Behringer X Touch Mini | SPAD.next
March 10, 20233 yr In WMR, audio settings, you have an option to "Mirror headset audio to desktop". Did you try that? Beware that there is a bug on this option: here, after starting WMR, I need to switch it off then back on to be sure it's active. I'm using a Butkicker as well but without additionnal soundcard. Roland MSFS my local airport release: LFOR Chartres-Metropole MSFS Plugins RAAS (registered FSUIPC7 required) MSFS FX for Objects & Landmark in France (Steam and smoke) and Aerial coverage for French nuclear sites
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