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266 ExcellentAbout roland_lfor
- Birthday 04/07/1964
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roland_lfor started following Block 24H2 to save my G2? , DLSS + UserCfg.opt, there SecondaryScalingVR and it works! , New EFB, no possible interaction? and 3 others
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I was wrong saying that AMD FMF2 increases Fps in VR. For Fps cap, I found that "Fps throttling" in OXRTK is working fine (available only if motion reprojection is off). The bad I think I'm unable to solve currently with the AMD is when I enable motion reprojection, I have terrible shimmering on cockpit (all near 3D objects), so unusable.
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I've just moved to a RX 7900 XT GPU, still with the G2. This is my first AMD. The good news is that AMD fluid motion frame 2 is working in VR, which double Fps! I'm still using OXRTK mainly for the foveated rendering, and would like to avoid it's embedded motion reprojection (which I think is conflicting with fluid motion frame). Problem in this case, AMD fps target is not working in VR. How can I cap and synch Fps ? I'm looking for stable and stutter free VR experience, more than high Fps.