March 29, 20233 yr I have noticed (since day 1 when VR was made available in MSFS actually) that the scratches/ fingerprints on the windows that become visible when sunlight hits them are not fixed. When moving my eyes or head they move slighty with me ... as if they're floating a bit. must be some sort of layer that doesn't match perfectly. Am I the only one seeing this? Quest 2 with link cable 5800X3D RTX3090 32 GB RAM Edited March 29, 20233 yr by avhpilot Antoine v Heck --- Ryzen 5800X3D, 32Gb DDR4 RAM@1600 Mhz, RTX3090 (24GB VRAM). 2TB SSD - VR with Quest 2 via link cable
March 29, 20233 yr I fly almost exclusively in VR. I have not noticed any scratches/ fingerprints floating or moving. Rick i9-14900KS OC to 5.8 Ghz | 64 GIG- G.Skill 7200 RAM | Asus ROG Maximus z790 Hero Motherboard | Gigabyte RTX 5090 OC | 47" Samsung 4K Monitor I Pimax Crystal Super 50 HMD I Varjo Aero HMD I Windows 11
March 29, 20233 yr I see scratches on the cockpit glass, but they are where they should be. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
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