October 9, 200718 yr I dont believe symbols about hanging people are ever appropriate. ex-Aces Lead PM, FSX SP1 and SP2 ex-Intel LRB native title enablement, ex Intel Gaming and Graphics Samples PM now Graphics and Multicore PM in Visual Computing Software Enabling.
October 9, 200718 yr What are you 12 years old? Come on man, get a grip and display at least some respect.
October 9, 200718 yr Author >I was left with a bad sense that the FS franchise>may be more and more out paced by the other studios titles in>terms of gamer experience, which I feel not good about.>I think that's exactly why I feel "farming out" certain aspects of the sim like aircraft to a 3rd party may be a good thing.It would enable ACES to focus on the core sim itself, such as the shader code, rather than spend time dev'ing aircraft and scenery and missions.Basically this is what they partially did with Acceleration, anyway.RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
October 9, 200718 yr Author >>Another example of such low level considerations: I can defrag>the memory used by FS9 and FSX (not talking about external>programs that dump unused memory). I tap into your own memory>pool, and defrag it. It saves me 5 FPS when loading the Airbus>in a complex airport for example. Interesting that you mention this. I also make it a point to defrag memory BEFORE loading the sim.However your post makes me wonder, if I should do that AFTER loading the sim but BEFORE loading an aircraft.Furthermore I have never tested fps before and after a memory defrag.Probably it would be very scenery/location and aircraft dependent. Good thread anyway, it gots me thinking.RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
October 9, 200718 yr Author If that was intended to be a joke or satire, then it failed on either count.What kind of posts do you expect from him? Seems pretty typical to me. RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
November 4, 200718 yr >With all due respect to the talk about FS rendering shadows>"on the fly" as a big hit to the "engine", etc. have a look at>this video - specifically around 6:00 mark.. VERY impressive>engine on this! 24 hour day/night cycle, pay attention the the>amount of area covered, no loading except initial, etc.>>http://www.gametrailers.com/player/usermovies/103158.htmlsimply incredible!!
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