October 20, 200718 yr >Even with 1 meter photo scenery you can only get so low>before it starts to get blurry. >>These are at .80 zoom, which I ussualy fly with since the>textures look so much better with wider zoom. >>http://sio.midco.net/FTP4/textures2.jpg>>http://sio.midco.net/FTP4/textures.jpgThis is what I mean. This is my problem with the graphics. The scenery when viewed from top-down (at altitude of say 5000+) it looks great and I know that majority of flight is at an altitude where the graphics look fine. It's just when getting low to land and taking off is where you see this blurry flat "non 3d" (for lack of better word) ground scenery. I guess the purpose of autogen is to "add" some 3d quality to the flat scenery. I really wish there was a way you could set autogen to turn off and on by either simply flying at/below an assigned altitude or if you could just manually do it in flight with a command. I also wish that there was much more types of buildings/houses varying colors shapes sizes etc. It would just be really awesome to be able to fly in to more rich 3d landscape even if it isn't accurate.
October 20, 200718 yr Well all that is possible but not with current hardware. They can only make is so real before it becomes a slide show. The more biulding types you add the more memory overhead you have, etc. In 3 years time when 4GB is common and next next gen processors are available we will see flight sim looking better than ever.
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