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Jonahbird

Covering 3 screens like P3D

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I have tried all ways I can think of, but MSFS merely stretches one image across 3 monitors.   For that reason I continue to use P3D on my Jetmax setup.  P3d will put 3 different views on each screen to make an undistorted wide view.

Are there plans to make this possible in MSFS?

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Regards

Frank Jones

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1 hour ago, Jonahbird said:

I have tried all ways I can think of, but MSFS merely stretches one image across 3 monitors.   For that reason I continue to use P3D on my Jetmax setup.  P3d will put 3 different views on each screen to make an undistorted wide view.

Are there plans to make this possible in MSFS?

Hmmm, xBox is for single screen 😁 ....

Edited by jcomm

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1 hour ago, Jonahbird said:

I have tried all ways I can think of, but MSFS merely stretches one image across 3 monitors.   For that reason I continue to use P3D on my Jetmax setup.  P3d will put 3 different views on each screen to make an undistorted wide view.

Are there plans to make this possible in MSFS?

Since 1.5 years now you can use multi views in MSFS ( options - experimental ) and it works very good. To get a correct “connected” geometrical views you need to place your displays in an angle of at least 50-90 degrees from each other. The smaller the angles the higher zoom value you need to use ( options - camera . Myself I use zoom 0.70 with 55 degree angles.

Imho much easier to set up than in P3D.

 


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Kael Oswald

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