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gaab

Updating V5 aircraft for V6

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Hi,

There is a topic concerning installing add-on in V6. Thank's for it.

We need now a topic of what must be done to adapt V5 aircraft for V6. Specially as I have not found so far any aircraft officially V6 ready !!!

One of the issue I have concerns the lights effects in aircraft.cfg

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabin       

What parameters need to be modified in the effect file from V5 to V6 to get back previously working lights (night and day) ?

I tried the add Intensity Day= and Intensity Night= parameters with no luck.

Any advice is welcome 🙂

Gérard

 

 

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The Majestic Q400 is v6 ready

  • Like 1

David Porrett

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13 hours ago, jkeye said:

Please see this post of mine with a useful link

Quote

I tried the add Intensity Day= and Intensity Night= parameters with no luck.

Any other suggestion ?

 

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7 hours ago, DavidP said:

The Majestic Q400 is v6 ready

Any other ?

Gérard

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To make some progress, I looked at a similar effets for the LM C130 and compared V5 and V6 files :
for example in fx_c130_vcgr.fx, the most significant changes are
 

[Particle.0]
was Type=19 in V5, now Type=27 in V6
Face=1, 0, 1  became  Face=0, 0, 0          // not sure if this as an impact ...

[ParticleAttributes.0]
Blend Mode=1    
Texture=fx_2.bmp                           // have been deleted for V6

Intensity Day=20000.00
Intensity Night=20.00     introduced in V6 (values much lower than the one suggested)

Applying the Type=27 change and adding the Intensity Day and Night (20000 and 20) to the V5 effet of my aircraft gave me the V5 results.

I go on testing 🙂

I would like to get your own results.

Gérard

 

Edited by gaab

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8 hours ago, gaab said:

Any other ?

Gérard

That's about it I think - sadly.

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David Porrett

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3 hours ago, gaab said:

To make some progress, I looked at a similar effets for the LM C130 and compared V5 and V6 files :
for example in fx_c130_vcgr.fx, the most significant changes are
 


[Particle.0]
was Type=19 in V5, now Type=27 in V6
Face=1, 0, 1  became  Face=0, 0, 0          // not sure if this as an impact ...

[ParticleAttributes.0]
Blend Mode=1    
Texture=fx_2.bmp                           // have been deleted for V6

Intensity Day=20000.00
Intensity Night=20.00     introduced in V6 (values much lower than the one suggested)

Applying the Type=27 change and adding the Intensity Day and Night (20000 and 20) to the V5 effet of my aircraft gave me the V5 results.

I go on testing 🙂

I would like to get your own results.

Gérard

 

Which effect does that file control?

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After going on testing, it looks like effect like diffuse light (vc ambiant, green or red shield light) needs to be updated as discribed above.

Landing light, beacon, nav light, etc needs "only" addition of
Intensity Day and Intensity Night addition in
[ParticleAttributes.x] sections...

I appreciate any feedback.

Gérard

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3 minutes ago, jkeye said:

Which effect does that file control?

- green shield lights

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Simbol would be the best for aircraft lights if he's still around in P3D. He`s AI Lights Reborn program deals with that.

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Raymond Fry.

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