October 17, 20232 yr Hi, I noticed a problem yesterday. I did KORD-KJFK. In KORD I had about 30-45 FPS and GPU power of about 300-320 watts. As soon as I'm in the air, the GPU power goes down to 160 watts and it stays that way... Even if there are a lot of clouds it stays at 160 watts. Of course I also have a low FPS, often 25 FPS in the air. Then when I landed in KJFK I still had 160 watts... and had up to 10 FPS and very jerky... After landing, I finished P3D and loaded KJFK again and lo and behold again 300 to 320 watts and have 30-40 FPS... My question is, why does the GPU power stay low? why doesn't KJFK go up before landing? As I said, if I load KJFK again, I have 300 watts and around 30-40 FPS I set maximum performance in Nvidia Settings (RTX 3080 12GB). Do you have any tips?
October 17, 20232 yr Check your V Ram use this tells you the load on your GPU. The higher the setting the more V Ram needed in dense scenery more load on the GPU. Raymond Fry.
October 18, 20232 yr Generally if low fps yet plenty of GPU power in reserve, probably scenery objects are either in the process of loading or have overloaded the CPU. It's possible distant objects are loading or have loaded that do not nessecarily load on a "have landed" refresh, noting many fetched GFX items are altitude based in P3D. You didn't mention the version of P3D or if the airports are default ? Managing settings expections (e.g. reducing scenery complexity and draw distance) might help and there are a few settings in the P3D config that might also assist depending on the version of P3D in use. Cheers Ryzen 5800X clocked to 4.7 Ghz (SMT off), 32 GB ram, Samsung 1 x 1 TB NVMe 970, 2 x 1 TB SSD 850 Pro raided, Asus Tuf 3080Ti P3D 4.5.14, Orbx Global, Vector and more, lotsa planes too. Catch my vids on Oz Sim Pilot, catch my screen pics @ Screenshots and Prepar3D
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