November 19, 20232 yr I am new to FSET but find making photo scenery interesting option to ORBX Global. Have only one question - when i mark bigger area ( 'area snap' is set to LOD13 ) which consist of more than 1 square, then FSET creates separate BGL files for each square, so for example for bigger piece of land i have 6 BGL's, but P3D5 seems to read only one, ignoring the rest. Any advice from experienced FSET users? - thanks Edited November 19, 20232 yr by Beardyman Artur
January 8, 20242 yr On 11/19/2023 at 9:20 PM, Beardyman said: I am new to FSET but find making photo scenery interesting option to ORBX Global. Have only one question - when i mark bigger area ( 'area snap' is set to LOD13 ) which consist of more than 1 square, then FSET creates separate BGL files for each square, so for example for bigger piece of land i have 6 BGL's, but P3D5 seems to read only one, ignoring the rest. Any advice from experienced FSET users? - thanks Hi, I'm not sure. I have not encountered this. I used to use the SDK itself to make photoscenery, but didn't really use FSET. You may be able to find more advice over at FS Developer. https://fsdeveloper.com/forum/
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