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Bozdog

Steam vr. Issue SOLVED - FOR INFO

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Been away for a few days and as usual things don’t just work as they did when I left. I’ve recently got an issue in that when I switched to VR. Steam link on the home page  says next up MSFS  but just hangs on that anybody got any ideas? 🥲

 

link cable still works but doesn’t seem quite as good as the steam was  

 

SOLVED

There is a setting in Steam VR  APP  under OPEN XR   .  "Installed Open APR Layers

I have OPENXR tooklkit API layer  listed here.    It was ON

switched it OFFand all works now!

 

I did not switch it ON !  ???

Edited by Bozdog
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3080rtx  on a i7 12700k with 32 Gig ddr5. 2gig Ssd

Quest 2

Windows 11

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Any idea what that setting means?


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It seems to be that the open xr toolkit is no longer compatible with steam link, unless there is a setting  that needs changing to make it so


3080rtx  on a i7 12700k with 32 Gig ddr5. 2gig Ssd

Quest 2

Windows 11

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I read somewhere that there may be recent issues with openxr-toolkit if the order of the api stack is a certain way (something to do with foveated rendering api being above or below?) and re ordering them could fix it. 

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On 1/15/2024 at 12:56 AM, dogmanbird said:

I read somewhere that there may be recent issues with openxr-toolkit if the order of the api stack is a certain way (something to do with foveated rendering api being above or below?) and re ordering them could fix it. 

Thanks but no idea where this order is ? Still can’t get the toolkit to work with steam link 🥲


3080rtx  on a i7 12700k with 32 Gig ddr5. 2gig Ssd

Quest 2

Windows 11

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