January 28, 20242 yr Just curious, I may be having some kind of problem as after the recent update my right wing is a pink checkerboard but I also notice after all the sound updates, its a little better but for some reason the fan sound you hear (the classic lear groan) is playing even at idle, so theres no real change throughout the power band it just gets a little higher pitch and a tad bit of rumble, but you always hear the fan sound, if anything it gets quieter at full power. Its literally the opposite of the real Lear... . the reverser sounds are AWSOME! ive gotta say though, i had this jet for P3D and the sounds were way WAY better...seems like the sound set struggles in msfs..outside theres no real change when you throttle up...seems like the same sound just gets louder. was this all intended or is there something not right with my installation? Also, one other thing i noticed, The GPU Wont work unless i load up the sim in a designated parking spot?? doesnt this defeat the literal entire purpose of having a built in gpu for the plane so i can get ground power at a small airport that may not offer it or I park in a different location? theres a couple of add on scenerys that have FBOs with realistic parking areas like under a canopy etc that i now cant use the GPU. Any chance this can be reverted back to the way it was (is there a file i can just swap around?) Edited January 28, 20242 yr by chevelle505
January 28, 20242 yr 1 hour ago, chevelle505 said: Just curious, I may be having some kind of problem as after the recent update my right wing is a pink checkerboard If you are using a third party livery, that is likely the reason for the wing texture problem. The Lear is in Early Access and it is common for each update to break third party liveries. The Lear's engine sounds are a WIP and will eventually be done by the same fellow who did he Lear sounds in FSX/P3D, but it will be a while before he can get to it. Currently a GPU is only available at parking spots where the sim has a GPU. I not aware of any plans to change this at this time. The best source of info on the current Lear and future plans is the Flysimware Discord server. https://discord.gg/wmasfNc7Be Al Edited January 28, 20242 yr by ark
January 28, 20242 yr Author 42 minutes ago, ark said: The Lear's engine sounds are a WIP and will eventually be done by the same fellow who did he Lear sounds in FSX/P3D, but it will be a while before he can get to it That’s all I needed to hear, sounds really are huge for immersion but I’ll be patient lol.The GPU thing REALLY bugs me, but I must say, once again you guys have done a phenomenal job, can’t wait until she’s all ironed out. Absolutely beautiful! Thanks ark! Edited January 28, 20242 yr by chevelle505
January 28, 20242 yr 3 minutes ago, chevelle505 said: The GPU thing REALLY bugs me, I'm just a volunteer beta tester with FSW. I think the idea behind the GPU availability issue is realism, but not totally sure. Al
January 28, 20242 yr Author No worries, but I wish I wasn’t forced to be “realistic” as quite frankly the parking positions in MSFS are, with the exception of gates, far from realistic..having flown into FBO’s myself irl I’ve never been parked in a row with my nose up against the building lol, but in msfs…it should be an option though for sure!!
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