June 8, 20241 yr As I don't have pedals and have no plans to acquire them I put nose-wheel steering and rudder on an old Cessna Trim Wheel. The only issue I can think of is that you can't control the sensitivity individually for nose-wheel and rudder, so have to find a happy medium. I think Airbus 320 would only use rudder while on the ground so it seems fine there, but so do my other 3 planes in use. For these commercial airliners what would be a downside to this in the RW? Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
June 8, 20241 yr Real aircraft with steering tiller have a reduced angle left/right of center for the nosewheel when rudder is used at taxi speeds. This is the main problem that comes to my mind and if the addons allows for separate tiller then it may well also model this features. Edited June 8, 20241 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
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