December 16, 200718 yr G'day me fine feathered friendsI'm sure it's on here somewhere, but i can't find it. Can someone please remind me how to reduce the light sizes of runways etc in FSXmany thanks Windows 10 (x64) - X-Plane 11 - M/B: Asus ROG Maximus IX Hero - CPU: i7 7700k (@5.0GHz) - RAM: 32Gb Corsair Vengeance LPX DDR4 @ 3200MHz - Video: GTX1080ti - Cooling: Custom water loop (EK 140 Revo D5 pump/res combo, EK EVO CPU block, EK XE360 Rad)
December 16, 200718 yr Hi Phil,Plop these entries in your FSX.cfg:[Display]RUNWAY_LIGHTS_SURFACE_SCALAR=1.0 //scales edge, center,end,touchdown,runwaysRUNWAY_LIGHTS_VASI_SCALAR=1.0 // scales VASI lights) RUNWAY_LIGHTS_APPROACH_SCALAR=1.0 // scales approach light bars RUNWAY_LIGHTS_STROBE_SCALAR=1.0 //scales RAILs and ODALs) Regards,Jim Karn
December 16, 200718 yr Ah Ha!Thanks Jim Windows 10 (x64) - X-Plane 11 - M/B: Asus ROG Maximus IX Hero - CPU: i7 7700k (@5.0GHz) - RAM: 32Gb Corsair Vengeance LPX DDR4 @ 3200MHz - Video: GTX1080ti - Cooling: Custom water loop (EK 140 Revo D5 pump/res combo, EK EVO CPU block, EK XE360 Rad)
December 16, 200718 yr Author JimThe scalar approach doen't help with taxiway lights ao if that is an issue download replacement halo texture file aht5 by Brian Neitzel. This texture was originally for FS9 but also works in FSX. Use one of the replacement halo files from the small folder. This really helps if you are using a wide screen monitor or the Matrox 3H2Go display. I used the small halo texture and scalar values at .4 and the runway environment is greatly improved.
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