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Prop, and jetstream effects on aircraft...

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XP's flight model is rather detailled, as we know, and Austin is constantly fine tunning it.

Sometimes while trying to make it even more detailled, problems arise, just like the bug with some prop aircraft showing a rolling tendency which is counter-intuitive, and actually against what happens IRL.

But there's a reason for everything, and Austin already identified and solved that problem, and an upcoming release of Xp12 will fix it.

Meanwhile I found on this recent development video from IL2-Korea an interesting sequence where we can see a diagram of the lift and propwash as modelled in the WW2 prop aircraft, and in the future Korea War jet fighters.

Interesting to observe around 36:20 a diagram of lift distribution in a P51D and how it is affected by propwash, and there it is, just as in Xp12, you can glimpse the higher lift on the port wing, which in part ballances the left rolling tendencies.

Austin is doing it already since a long time to this part, but probably he just needed to fine tune the effect in itself so that in certain aircraft it doesn't become prominent and not only overcome, but actually counter the torque effect.

 

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

They're doing a Korea based IL-2 installment? Color me interested*!

 

(*If it comes with a dynamic campaign and without a DLC hell.)

7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux
My add-ons from my FS9/FSX days

  • Author

Yep, they are.

Don't know about the DLC details yet...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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