April 18, 20251 yr I installed the VIrtavia HU-16 in P3D V5.4 and the textures look a bit washed out and just strange. It also looks like this in P3D V4.5 I know that was a FSX program but I'd like to know how to darken the colors and eliminate the tiles look on the skin. This is what it looked like in FSX: Spoiler No Spoliers Edited April 18, 20251 yr by B38058
April 19, 20251 yr I think you can get more out of it by setting more saturation in the lighting settings of Prepar3D. I use 1.15 Saturation an 1.22 Brightness with HDR. The gpu software also has settings OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons) Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods
April 19, 20251 yr Author I made the adjustments in P3D and pretty much the same. I use a Nvidia Geforce 3060 gpu. What settings would you recommend?
April 19, 20251 yr These are my settings. Bloom is way too strong for me, so I have it at the minimum. Also Auto Exposure makes things too bright I think. Inside the plane I have Chaseplane making the cockpit brighter. Edited April 19, 20251 yr by blaunarwal OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons) Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods
April 19, 20251 yr Author Thanks for the settings. I matched what you showed and it helped some. It darkened the paint on the plane, still can see little squares on the dark part of the paint. If I go up a tad, some of the mini squares go away. If I lower the view, the mini squares appear.
April 19, 20251 yr Author Considering it was meant for FSX I think this looks good enough... Thanks Dan for your assistance. 👍
April 20, 20251 yr Author 8 hours ago, blaunarwal said: These are my settings. Bloom is way too strong for me, so I have it at the minimum. Also Auto Exposure makes things too bright I think. Inside the plane I have Chaseplane making the cockpit brighter. I thought Chase plane was just for obtaining different camera views. I use FS Spotlights for various cockpit luminations I read the CP users manual online and did not see any info on how to make cockpit brighter. May consider using CP if it will do as you say.
April 20, 20251 yr 4 hours ago, B38058 said: I thought Chase plane was just for obtaining different camera views. I use FS Spotlights for various cockpit luminations I read the CP users manual online and did not see any info on how to make cockpit brighter. May consider using CP if it will do as you say. Chaseplane is declared a legacy product by the seller //42 what means, they do no longer support you. Since I had problems using it recently I'd not buy that program. Where is this livery from your showing? OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons) Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods
April 20, 20251 yr Author 6 hours ago, blaunarwal said: Chaseplane is declared a legacy product by the seller //42 what means, they do no longer support you. Since I had problems using it recently I'd not buy that program. Where is this livery from your showing? Cubi Point was a former US Naval Air Station in the Philippines. It closed Nov 1992 along with Naval Station Subic Bay. The HU-16 shown was a station aircraft for the air station there. The airbase was turned over to the locals and is now Subic Bay International airport. P3DV5.4 depicts the airport after it closed. A more accurate overhead view of the air station before it closed is shown in link below. More info here Images of the former air station here Edited April 20, 20251 yr by B38058
April 20, 20251 yr 36 minutes ago, B38058 said: Cubi Point was a former US Naval Air Station in the Philippines. Ok, what I meant, where did you find this texture for the HU16B? I could not find it. Your own repaint? OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons) Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods
April 20, 20251 yr Author 5 minutes ago, blaunarwal said: Ok, what I meant, where did you find this texture for the HU16B? I could not find it. Your own repaint? Some one, I forget who, did this one for me as a favor.
April 20, 20251 yr Author I have a copy of the image of this particular aircraft if you are interested in making a texture if it.
April 21, 20251 yr Author I use FsSpotlights from FSLabs (Freeware) . I just create a wide dome light that covers the whole cockpit then turn it way down until you get the level to your preference. Then with the spotlights manager you can turn it on and off and edit the brightness as you see fit. Great thing about this is that it's aircraft Specific so some will need more light then others, job done. Also, at the P3D toolbar menu, click on "Options" then Live Graphics. Click on the "Shadows" tab then scroll down to "Shadows Type" and turn off (un-check) "Internal Vehicle Cast & Receive". I found this somewhat helpful. Edited April 21, 20251 yr by B38058
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