July 24, 200817 yr Evening everybody,Running a dual setup of both Fs-9 and Fs-X I switch on a regular basis between both sims.Last night it struck me that in Fs-9 skytextures are quite even. There is no banding whatsoever from the horizon upwards.Running with the same pc and drivers, I notice a distinct banding in fs-X.Now I am wondering if this is 'normal' or do I have some settings that can be adjusted to minimise or even get rid of those bands in the sky.Luc BrusselmansBadger - Belgiumps I'm running a 9800GTX with the latest official Nvidia drivers for both sims.
July 24, 200817 yr It is the other way around for me. The FS9 sky looks blocky in color and the FSX one is nice and smooth. Not sure what is causing it :S Tired of Streetlights everywhere? Try MSFS DarkStreets today!
July 24, 200817 yr For the FSX sky texture to work properly, texture filtering must be at least bilinear. Point filtering will produce banding.If for some reason the FS9 filtering settings are overriding the FSX settings for filtering and are set lower; that could explain this. ex-Aces Lead PM, FSX SP1 and SP2 ex-Intel LRB native title enablement, ex Intel Gaming and Graphics Samples PM now Graphics and Multicore PM in Visual Computing Software Enabling.
July 24, 200817 yr Also make sure that the FS resolution is set to 32 bit color and not 16 bit.Jimhttp://www.hifisim.com/banners/hifi-community-sigbanner.jpghttp://www.hifisim.com/
July 26, 200817 yr Author Thanks Guys,All hints seems very logical to me so I'm pounding my head in why I didn't come up with them myself.Anyway,I will try them out today.happy flyingLuc BrusselmansBadger - Belgium
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