July 27, 2025Jul 27 I remember back in the ole fs9/fsx days of being able to change cloud resolutions etc.. What ever happened to being able to do that? Wouldn't that help with some of this VRAM stuff?Happy Landings Edited July 27, 2025Jul 27 by jwhak
July 27, 2025Jul 27 Clouds are no longer made from 2D textures. They are now volumetric particle based so texture resolution is no longer applicable. You still have settings from low to ultra which will affect their demand on VRAM and the GPU. Martin Sims: MSFS 2020, MSFS 2024 and X-plane 11 Home Airport: CYCW - Chilliwack, BC Canada i5 13600KF 32GB DDR4 3600 RAM, RTX3080TI Meta Quest 3
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