March 1Mar 1 https://forums.x-plane.org/forums/topic/344026-developer-spotlight-dreamfoil/ Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
March 1Mar 1 Commercial Member Have their (or his, maybe it's one guy dev?) S300Cbi, fell in love with it straight away, it has that A2A feel, the feel of a breathing machine. Last night I flew around Cal in S300CBi, in XP12, after I removed the springs from my VKB Gladiator, and I enjoyed the every single second of it. Straight went to ORG store to get new 206, can't wait to fly it tonight. I loaded it jsut shortly before sleeping, to hear how it sounds (sound is REALLY important to me). It sounded absolutely beautiful. I really appreciate when devs pay special attention to the audio environment, unlike some XP devs (vSkyLabs *cough* ). I needed to buy addon soundpacks for vSkyLabs R44 and R66 to make them "flyable". Yes, when sounds is bad, I can't fly the addon, kills every bit of immersion for me, even if the systems and flight model is good. So once again, to prove that my post is not borderline trolling, I really really appreciate devs like Dreamfoil, A2A, BlackSquare, FlyJSim (for Q400), taking the time to work on every single aspect of an addon, from a 3d model, texturing, systems, flight model, and finally sound. Not a single cent of regret. Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.
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