September 22Sep 22 I could use a bit of help with the paint kit for the A220 for MSFS 2024. Of course I tried their Discord, but I didn't get any answers. Maybe a friendly Avsim expert could point out what I am doing wrong.I am trying to use the Blender 3D model. As usual, the textures are not provided in png format, so I created 4 off-white 4k images for the four parts of the fuselage livery. A Photoshop file is provided for all four of them together, in 4k x 16k format, but I think my problem is entirely related to Blender. For some reason, if I paint one part, the other three parts are painted as well. I have specified four different 4k x 4k texture files with number 1001 - 1004, but Blender always replaces these numbers by <UDIM>. I tried to create a single 4k x 16k image file for the entire livery, but when I paint the first of four parts, that is stretched over the entire 16k width of that image. In other words, all four parts are painted again.Somehow I cannot get the texture mapping right. If anyone could point me to a video or other resource that would be great.Thanks,Peter
September 23Sep 23 With help from a fellow user, I now have a paint kit that works correctly. I'll send you a DM. Cheers, Brian L Robinson Flight Simmer since 1983 - loving the brilliant Quality Wings 787 and all PMDG models!!
September 23Sep 23 Author With Brian's help the problem was resolved. I just love Avsim and its users :)Thanks a lot, Brian.Peter
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