Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Texturing Question

Featured Replies

I have created a texture and mapped it to the forward portion of my fuselage. The texture is made for one side only, and mapped to the other side. Tonight I made the logo and applied it, but it is reversed on the opposite side of the fuselage! Is there a way to get the logo to display properly on both sides without making a complete texture? Something like a 'decal' that would be applied on top of the existing texture?http://forums.avsim.net/user_files/75915.jpgThanks!Robert

Best Regards,
Robert Kerr

3D Modeler & Texture Artist
 

  • Moderator

>I have created a texture and mapped it to the forward portion>of my fuselage. The texture is made for one side only, and>mapped to the other side. Tonight I made the logo and applied>it, but it is reversed on the opposite side of the fuselage!>Is there a way to get the logo to display properly on both>sides without making a complete texture? Something like a>'decal' that would be applied on top of the existing texture?I'm sorry no one has answered your question yet...You could clone some polys, lift them 0.0001" from the surface and use them as "decals" if you like. That's the way the "dynamic n-numbers" are applied to default models.An easier way though is to simply mirror the texture mapping on the 'flipped side' by 'flipping' the UVW map's orientation.In effect, it would be like putting the texture on the backside of the polygons, so that the logo &/or text will be correctly displayed.

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
  • Author

Thanks for the reply. The logo is part of the rivet pattern texture, which I have already flipped. I think that's how my logo got reversed. Is it possible to 'layer' textures on a poly? That would seem the way to go if possible, otherwise I'll try the decal approach.Robert

Best Regards,
Robert Kerr

3D Modeler & Texture Artist
 

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.