June 27, 200520 yr Hello flightsimmers !!Last time I flew with FS, I thought the realism of the radio communications should be increased. I was flying with a headset (mainly used for network flying), and I thought: why do I hear the engine sound AND the radio in my headset?In a real aircraft, you hear the engine sound from outside, and you hear the radio communication in the headset. So now, I'm wondering if it is possible to have the engine sound and the radio on 2 different channels, one for the PC speakers (engine sound) and one for the headset (radio). Many recent PC have several sound output for external speakers (in the back) and headset (front).Is this possible with one of these advanced Sound Blaster device? Or is it possible through some software development?Maybe it is just a crazy idea...Any opinion is welcome here.Eric My Web Site
June 27, 200520 yr Now that is a bl*#dy good idea Eric! :-hah regardsEd http://forums.avsim.net/user_files/120856.jpgAMD Athlon 64 3500+, 1024Mb PC3200 DDR, 300Gb HD 128Mb DDR Nvidia 6600GT PCI Express, Audigy 2 ZSCH Products Yoke, Pedals and Throttle Quadrant My FS Videos
June 27, 200520 yr Eric,I had a quick look through the DirectX SDK help files. What you are suggesting is almost certainly possible for applications/modules/gauges which are programmed as add ons. I don't think the output from FS default stuff could be influenced in the way you are suggesting.Doug
June 28, 200520 yr Author Interesting...But now imagine that you can have 2 sounds played on 2 different DirectX channels, do you think we can have them on 2 different sound outputs?I have a very basic sound card, and I have only 1 output. Do you know if the advanced sound cards have several outputs (1 for each DirectX channel)?If so, we could connect the speakers to 1 output and the headset to the other output.Eric My Web Site
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