October 6, 200520 yr I don't seem to be able to get my fuel valve to turn. It works in Gmax (keyframe animation), but won't turn in the sim. I've tried several tags, but no luck. The throttle and mixture controls work well. Any ideas?Robert Best Regards,Robert Kerr 3D Modeler & Texture Artist
October 6, 200520 yr Ya can't animate a group of items. :-doh Works great now Robert Best Regards,Robert Kerr 3D Modeler & Texture Artist
October 6, 200520 yr Author Moderator >Ya can't animate a group of items. :-doh >>Works great now Too true, but then... you really should NOT be "grouping items" anyway, particularly those that have animation.Ever since the FS9 SDK was released, it has been quite evident that the preferred method of associating related/dependent objects in a .mdl is the node-hierarchy system.Although the act of "grouping" objects rarely (if ever) causes problems, "ungrouping" will frequently lead to "rounding off errors" in scale-matrices, which in turn will append an "OBED Scale" to the .gmax file. This will cause a "warning" on export, but the most often observed effect is missing/incorrect animation. Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
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