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How to rotate a bitmap or polygon.

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Hi all (A:NAV1 DME,nmiles) 3.4 * (L:HSI RANGE, number) 80 / /(A:NAV1 RADIAL,Radians) (A:GPS GROUND MAGNETIC TRACK, Radians) - Puts a bitmap or poly over or near your waypoint or navaid in the EHSI but how can you rotate the image.

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Hi Jan I have a shift and rotate to locate the bitmap position, Can I have another rotate to turn the bitmap in the same element.

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Hi Paul,You might use and to locate the bmp position, and then rotate the bitmap as wished, (ie over its axis).Tom

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Hello Tom Yes that could solve it, Can you give an example of the Shift x and Y Syntax. I have not seen this before and not making any progress. Paul

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Hi Paul,This comes from an unfinished code of my ND that is still in development, but could be a useful example.First I place the bmp ref coordinates (0,0) on the upper vertex of the aircraft symbol. Then use this: @ValidInt @XposInt@YposInt **** Now that the bmp is properly positioned, from here you can proceed to rotate it as wished *****and the macros: (L:WpAngle,radians) sin (@c:NearestIntersectionCurrentDistance,nmiles) * /-/ (L:WpAngle,radians) cos (@c:NearestIntersectionCurrentDistance,nmiles) * /-/ :0 (L:IntCL,enum) s0 (>@c:NearestIntersectionCurrentLine) l0 5 < if{ l0 ++ (>L:IntCL,enum) g0 } (@c:NearestIntersectionCurrentTrueBearing,radians) (A:GPS MAGVAR, radians) - (A:GPS Ground Magnetic Track, radians) - /-/ (>L:WpAngle,radians) 1Hope this makes sense to you :-)Tom

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Hello Tom Nice one, got what I needed works OK. Now added (L:SetHoldTrack, degrees) can change inbound track in FMC (L:TurnDirectionHold,number) 1 == (L:SetHoldTrack, degrees) dgrd (A:GPS Ground Magnetic Track, radians) - (L:Holdrad,radians) (A:GPS MAGVAR, radians) - (A:GPS Ground Magnetic Track, radians) - /-/ cos (L:Holddist, nmiles) * /-/ (L:HSI RANGE, number) 80 / /(L:Holdrad,radians) (A:GPS MAGVAR, radians) - (A:GPS Ground Magnetic Track, radians) - /-/ sin (L:Holddist, nmiles) * /-/ (L:HSI RANGE, number) 80 / / Got work out how to draw a hold pattern with polyline now. Thanks Paul

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