January 25, 200521 yr Hi all,Just curiosity... I imagine most folks doing XML set the "IsAGL" flag to true. Anyone ever set it to false, and if so, why?Just being nosey :)Thanks,Jim Keir
January 25, 200521 yr Commercial Member Hi Jim,I have always left it at TRUE until now. But I can imagine that you would set it to FALSE if you want to place a static balloon at a specific altitude in the air or something like that.For all other applications TRUE is much better of course, as your objects will always match the mesh in that case. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
January 25, 200521 yr Commercial Member Howdy,I have used both for setting effect altitudes. The odd thing is that neither option solved my occasional problem of display altitude. What's happening is that sometimes approaching the object (a cabin with chimney smoke and fire ring) the effect hovers several hundred feet above the intended altitude. Next time you come around, even in the same conditions (time, season, weather), the problem is gone (or not). That's why I tried the FALSE setting with fixed altitude but it didn't make any difference to the problem!?!Anyhow, that's my experience with that switch.Cheers, Holger
January 25, 200521 yr I set it true for planting trees, but false for making hardened helipads.GeorgeEdited: I'm an inveterate liar, I don't know true from false ;)
January 26, 200521 yr > Edited: I'm an inveterate liar, I don't know true from false ;) I don't believe you :DThanks for the answers, pretty much what I thought.Jim
February 7, 200521 yr I have used the isAGLswitch = False in my Panama canal scenery to place the locks on a predefined level, since the water level (as defined by LWM polygons) changes within a short distance and I was not sure, on which part the reference point for the object would fall.osman
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