Jump to content

Sign in to follow this  
Guest

Coming to Fly! in the near future (scenery pics)

Recommended Posts

Share this post


Link to post
Share on other sites

Scott,I guess it does look a little like parts of the east coast - no, the key is: MID-Northeast. A lot of people who live near the American coasts consider everything else the "midwest", so that's why I used that term.Hint: It's west of Pennsylvania.

Share this post


Link to post
Share on other sites
Guest Roy

Never having been there, I'm just guessing wildly here,but I think it's somewhere in the great lakes area.Give me a couple of days, and I'll find it :-)Roy B. :-waveOslo, Norway

Share this post


Link to post
Share on other sites

You're on the right track, Roy! Bart actually gave a big clue in his post as to the location. :-)

Share this post


Link to post
Share on other sites
Guest

...that'd be Put-In-Bay, Ohio (on the "North Coast" of the U.S.)Looking good, but hope you can add the flaming water effects a few miles east (where the Cuyahoga River empties into Lake Erie ;-)Nice work, guys!

Share this post


Link to post
Share on other sites

Yep - you get the prize!Describing these scenes from Lake Erie in order from the initial post:1. Put in Bay and Put in Bay airport (not included in Fly! - you'll see why in a moment)2. Marblehead Peninsula3. Kelleys Island with Kelleys Island Airport (also new to Fly!)4. Sandusky, OH - Griffing Airport (you can see Marblehead in the background)When I first created Put in Bay airport, you might say the generic version of the island was a little off:

Likewise with Kelleys Island:

We were in the midst of TerraScening all of Ohio anyway, so I went ahead on that area. In order to include the north part of South Bass Island (where Put in Bay resides), I had to add the northern 1/2 of the global tile, which includes Middle Bass, North Bass, etc. right on up into Canadian waters and Ontario. Not wanting to leave Canada out, I did the best I could to import some decent land use shapefiles for that area, but they refused to function in the TerraScene environment for some reason. So...I had no recourse but to use limited detail DCW shape data to build the Canadian scenery.I'll be shipping this stuff off to Bart shortly, where he is hoping to add some details to the Put in Bay and Kelleys Island airports.

Share this post


Link to post
Share on other sites
Guest

Sounds like you need some Cedar Point models... and while you're at it Kings Island. What is Ohio, without them?

Share this post


Link to post
Share on other sites

G'day Randall,Great scenery!! really nice. Your water mask must look like a block of Swiss cheese. :-) Have you given any thought yet as to how you can distribute fly!II scenery. My meagre attempt is going to end up being nearly half a gigabyte and it's only 2 files. 233MB for the terrascened global tile and 217 MB for the coast.pod.Is there any compression tool that can be used? I'm only on 56K dial-up modem and it takes about 6 min per MBI can't see any way that I can share my creation other than burning on a cd and mailing.Cheers,Roger @YSSY

Share this post


Link to post
Share on other sites

As you know, Cedar Point is part of the Marblehead area - got some Roller Coaster models? Also, Kings Island would be in one of our southern Ohio packs.

Share this post


Link to post
Share on other sites

Roger,This has been a long-standing concern - a few quick thoughts.1. Are the sizes you list compressed in a zip file or uncompressed? If they are not compressed, what are the sizes zipped?2. Is the scenery built entirely from shapefiles with no extra image editing (painting)? If so, shapefiles compress fairly well in a zip and you can upload the project "pack" for people to render themselves.3. If none of the above would be appropriate (edited image files would need to be included), then how about using Paul Van Roy's method? Compress the images by converting them to JPEGs and send them up with the project data, texture set, etc. Include instructions on converting the images back into TGA files for people to render.4. Finally, I'm going to be talking to the Avsim store managers - I want to propose they sell CDs/DVDs of TerraScenery from freeware producers. The creator would send the master disk to the Avsim store. They would duplicate it and package it, then use the already existing "storefront" to promote, sell and ship the scenery to buyers. The price would be very reasonable - covering the cost of their duplication and handling. Any extra income could be applied to the Richard Harvey Scholarship fund, etc. I don't know how they'll respond, but we need some type of online store to do this - sure would resolve a lot of scenery distribution issues, while (I believe) staying within the licensed use of TerraScene.

Share this post


Link to post
Share on other sites

That looks great, John! One of the disappointing things with the USGS data for Put in Bay (South Bass) was the bad rendering of the island's shape. In comparison, Kelleys Island was beautifully rendered. That tells me that South Bass was right at the edge of the USGS data - may even have been "cut off" a little.At least it's got the "general" shape and is in the right place.

Share this post


Link to post
Share on other sites
Guest

Cedar point is right near sandusky. I havent a clue what tiles they're in, just brought back memories of childhood. :)Thats about all michiganders know of Ohio. Its where the theme parks are. LOL

Share this post


Link to post
Share on other sites
Guest Colins2

G'day RogerHow d'you get 217mb for a coast pod?If you have edited the coast file for your scenery, you only need distribute the *.gtp file and the *gti file (if any) from Ground Tile Transformer.CheersColin

Share this post


Link to post
Share on other sites
Guest

- this one has pics of more of the Erie islands, including Middle Bass, Kelleys, and North Bass, and also a nice picture of Cedar Point with an ore boat in front of it.(For those who've never been there, Cedar Point is pretty much THE coaster park. People make pilgrimidges from places like Korea and Germany solely for the purpose of going to Cedar Point).John/madmax

Share this post


Link to post
Share on other sites

G'day Colin,What you say sounds great but I couldn't get it to work that way.Have you actually done it and checked that it works.I couldn't stop Fly!II ctd'ing if I placed the modified VXXXXXX in the coast folder. It would work fine if I removed the coast.pod altogether from the system folder but this of course meant losing the world's coastlines so the approach I took was to unpod the coast.pod and delete the offending VXXXXXX.gtp file and repod the coast.pod.I can forsee problems issuing a modified Coast.pod as previous/subsequent changes will be overwritten. The alternative would be to get the end user to extract the files from the pod and delete the offending VXXXXXX and then repod the coast.pod.BUT is it reasonable to expect the end user to do this even with instructions?? Terrascene seems to be using the coast information from the ponetp.shp shapefile. I don't know how or why but the result is I have Sydney with no water traps and an acceptable coastline. Actually I have the reverse problem. Instead of watery land I now have landy (solid) water :-) I have discovered that I can do the JC trick and taxi across the water between the parrallel runways. The water mask makes it look like water but ground transformer has changed the underlying attribute to land so it's solid.Sorry for babbling on Colin, but that is why I have the complete coast.pod as part of the scenery package. Cheers,RogerIt may not be the neatest solution but at this point in time it's the only solution I have.For some reason I think Searchpodfilesfirst=0 doesn't work with coast.pod. I can't have the same file in the coast.pod and also in the coast folder. It's an exclusive OR. One or the other but not both.I know that Danny is having the CTD problem as well with his Japanese scenery.

Share this post


Link to post
Share on other sites
Guest Colins2

G'day RogerIt does work!I do it all the time.I have my original COAST.POD in the system folder.I created a folder called ..Fly!2COAST and that is where I put my edited gtp files for testing.I know Danny has a problem and I'm trying to find out why. I also have a problem with that tile.This is also how ROTW distributed Nice and how Jeck distributed the Loire tiles.Incidentally, I had your Sydney gtp in there too.Colin

Share this post


Link to post
Share on other sites

My first flight, after purchasing Fly!, was to be from Burke Lakefront to Put-in-Bay. I was a little surprised (initially) that Put-In-Bay was missing from the scenery.Nice addon !Allen

Share this post


Link to post
Share on other sites

The scenery itself (TS global tile and a project pack for same) will be uploaded before the weekend. As noted, South Bass is not quite as accurately rendered as I would have hoped, as it appears to be "on the fringe" of USGS info - its general shape is OK and the strip layed down "spot-on" and is on terra-firma from the get-go.The nice thing about this global tile is it includes SKY, CLE and Burke Lakefront. :-)I will upload the scenery and airport add-ons first - Bart's been working his way around Ohio adding details to the airports, so there should be some detail add-ons for Put in Bay and Kelleys eventually.

Share this post


Link to post
Share on other sites

Allen,On a related note, I just finished the global tile that extends through Toledo and the bottom of Detroit - it tops out just above Grosse Ile, which has a really cool airport (Grosse Ile Municipal) on it. The airport didn't have the Tiger Census landpoly data that has given some beautiful settings for a number of airports in this area - it's one of those that "sits" right on top of USGS urban textures.Looks like I finally get to fire up TerraModels and lay some grass into it - I think it's going to be a striking airport to come into if I'm successful. :-)

Share this post


Link to post
Share on other sites
Guest Bart

Check your email or give me a call before you upload anythingc ya

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...